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Prince of Persia project

Discussion in 'Modeling & Animation' started by Bustr_Bladr, Feb 2, 2006.

?

Should it be like the one from WW or T2T?

  1. WW

    100.0%
  2. T2T

    0 vote(s)
    0.0%
  1. Bustr_Bladr

    Bustr_Bladr

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    I've started to make the model of the Prince. It's supposed to have Dark Prince morph anims and cool animations. If anyone is interested to help, say it now! Or PM me.
     
  2. Pike

    Pike

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    You will have lot of work with both Princes. The choice depends on what you want to use Bustr_Bladr. I'll say the one which will suit the surrondings he is in.
     
  3. Bustr_Bladr

    Bustr_Bladr

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    No map will be created with The Prince by me so choose which one!
     
  4. Pike

    Pike

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    FFFS from WW and other things from TTT, but Dark Prince would be evil, right? I don't know which look he should use: the hardend warrior or the more royal one.
     
  5. Bustr_Bladr

    Bustr_Bladr

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    He could morph into Dark Prince. I would say T2T one, 'cus he doesn't have that dumb look on his face like the one from WW.
     
  6. Bustr_Bladr

    Bustr_Bladr

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    Okay, now he's taking shape. Torso finished! :D
     
  7. Mecheon

    Mecheon

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    Make it the one from the Mega Drive games =D
     
  8. Bustr_Bladr

    Bustr_Bladr

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    Nah, that one looks like a jerk! :lol:
     
  9. Nightmare

    Nightmare

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    The Two Thrones DEFINITLEY

    WW Prince: :eek: duhhhhhhhhhhhhh

    TTT Prince: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:


    PS:You guys like my Avatar?
     
  10. Metal_Sonic

    Metal_Sonic

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    Bleh, forget the 3d stuff, make it old-school.
     
  11. Bustr_Bladr

    Bustr_Bladr

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    Okay, I've calculated the polygons, and by finishing it, it should have more than 6500 polygons(including Dark Form) so I'll make it separately(princ on it's own and dark on it's own).


    P.S. Yes, I am crazy! :shock:
     
  12. Pike

    Pike

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    Using 6500 polies is good for single player games, cause then you can show quality of the work you put in a map.
     
  13. Bustr_Bladr

    Bustr_Bladr

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    Yap! But it's 2x more than the poly limit and it surely would be deleted 2 minutes after submitting it.
     
  14. Nightmare

    Nightmare

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    HA! Obviously you haven't seen N000001's models

    His Sephiroth model alone takes up about 7-8k polys
     
  15. Mecheon

    Mecheon

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    Oh, 7-8k polys?

    I'll delete it now. Thank you for pointing that out
     
  16. Nightmare

    Nightmare

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    guess I went a little overboard

    the exact polys for his Seph model is 5146 polys

    I've seen a model around here with 7-8k polys

    plus N0000001's models are nicely done, but have alot of polys

    So Mecheon, it would not be a good idea to delete the Seph model

    Reasons

    1. you would have to delete all the other high poly models, which would wipe out half the models section if not more

    2. you'll piss off a good majority of FF7 fans, most of which are probably here

    3. Seph fangirls will most likely kill you, and nothing is scarier than a pissed Rabid Seph Fangirl

    hope this doesn't offend

    ----------

    But the moral is: You can't have a good model, without a lot of polys
     
  17. Mecheon

    Mecheon

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    You can have good models without lots of polys. Look at Jig's robot: 752 polys. Nasr's shaman? 503

    Notice how that Sephiroth isn't in the DC section and those two models are

    And I don't care if I piss off FF fanboys. They pissed me off first by overrating the game and acting like it was the greatest thing since sliced bread, and that Sephiroth was the very empitomy of evil

    As for the fangirls? I'll tell them to get a life
     
  18. Bustr_Bladr

    Bustr_Bladr

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    Okay, enough! Let's just stick to the Prince. I got stuck! I cannot reduce any more polies on the torso and it's lowest count is 2065 polies! :shock:
     
  19. Pike

    Pike

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    You still got 2k polygons in what Bustr_Bladr torso or the whole Prince?

    Also I played around the Prince model and his "attachments"(modified your Dagger a little and added a sword) and it has 2389 polygons. If you want to know the numbers:
    -Dagger: 272
    -Sword: 210
    -Prince without hair: 1571
     
  20. Bustr_Bladr

    Bustr_Bladr

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    :eek: Show me a screeny here! :eek:

    P.S: 2065 in torso. If ya need any help 'round the skin, I can do it. I practiced around the human body.