- Joined
- Nov 28, 2008
- Messages
- 704
Alright, I'm having a problem with a solution I don't want to waste time on.
AddSpecialEffect() does not work unless (for me) a unit is create with its model before it. This is extremly clunky, and I have tried using Preload(file) instead, which also does not work.
Is there a way I can do this without making a unit for every single freaking special effect I plan on using?
How about a tutorial on how to use Preload()?
AddSpecialEffect() does not work unless (for me) a unit is create with its model before it. This is extremly clunky, and I have tried using Preload(file) instead, which also does not work.
Is there a way I can do this without making a unit for every single freaking special effect I plan on using?
How about a tutorial on how to use Preload()?