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PNG format of skins

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Level 6
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Mar 12, 2007
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190
dunno if this would go in this section or another one but i have some skins that are in .PNG format and none of my tools (i have a bunch) can change them to .blp so does anyone know where i can get one or if WC3 supports .PNG also?

Srry for makeing 2 of these (it lagged and i accidently clicked twice didn't mean to :D
 

Deleted member 126647

D

Deleted member 126647

Closed the second one. And it belongs in skinning. Moved.
 
Level 7
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Jul 13, 2004
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.PNG are "Macromedia Fireworks" files, or any program I assume by Macromedia, forget their more common name at the moment.

PNG saves stuff in layers, aka vectors, and such. (Vectors are really cool, you could zoom up to it 1 x10^123214412414124124 and it wont get pixelated.)

You can download a month-free trial of it on their site, but ironically, Fireworks doesn't export as .tga's for some reason, so I use Ifranview to convert it to the .tga from a .jpg. The tool is somewhat similar to photoshop, but alot more "beginner friendly" and not nearly as advanced, but it is good for editing images and such, but I am yet to find a Alpha Channel section in fireworks

You can of course convert the vectors into 2-D dimensions, and .jpg's and such, but you can no longer use the cool things you can with the vectors, like bevels and such

Sorry for the long post :emote_neutral:

Edit: If you want a link to the site, PM me, as I don't want to make my post sound like a total advertisment, unless an admin gives me the okay, then ill post it somewhere I guess.
 
Level 36
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png is short for 'Portable Network Graphics' this obviously doesn't fit in the with WC3, as it is neither portable nor network based.

Very simple solution: Save it as a .tga, not a .png. Whatever program you used to create the skin can most likely save it as such, so open it up. I know for a fact that Photoshop saves Targas. Once it's saved as a tga use any number of programs (wc3viewer, imagextractorII, etc) to save it as a .blp
 
Level 25
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Mar 31, 2004
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Uh, Bloody? .PNG doesn't save things in layers. Its a Raester format simular to Gif, Bitmap or Jpeg, designed to have the lowest filesize with little data lost. Its not a vector format, which doesn't pixelate because it uses mathematical formulas as opposed to pixels

It's pretty much designed for the Internet, as a free alternative to Compuserve's GIF format, which costs money to use in a program. It's overtaking JPEG and GIF as the most common image format on the web hopefully, ever since it was added to MSPaint as well, though GIF still holds on in the animated pictures part, due to PNG not having any base animation capabilities
 
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