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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

plz help me improve & balance this unit

Discussion in 'Idea Factory' started by Rem, Nov 4, 2018.

  1. ArchDuke

    ArchDuke

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    I would leave it at 6 food, but cut the hp to around 950, armor to 9, and maybe give it an aura ability that boosts the defense of other units around it and give it taunt.

    That and the abilities it currently has will make it a more or less balanced tank, you just need to make up a decent name for the defense enhancing aura ability and youre good
     
  2. DingoT

    DingoT

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    Strong presence

    How's that for the aura name?
     
  3. ArchDuke

    ArchDuke

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    @Lord Aiden

    Don't remind me of that level, its just sick in some bizarre way. To tell you the truth the level seems as if the protagonist is having a episode of psychosis while walking up a hill . ..not a pleasant experience, honestly with the music and everything its some disturbing shit, I bet you'll go crazy if you play it for like 10 hours straight
     
  4. Lord Aiden

    Lord Aiden

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    Sorry . . .
     
  5. ArchDuke

    ArchDuke

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    apology accepted

    Anyway back to the topic, the aura should be called "Strong Presence" or "Shielding Presence"
     
  6. Lord Aiden

    Lord Aiden

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    Archduke btw this unit is like the exact opposite of a Milreaver; it has a weak attack but very heavy on defense
     
  7. ArchDuke

    ArchDuke

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    Speaking of Milreaver, @Lord Aiden do you remember what abilities the field marshal (the boss enemy) had in colonel aster's map when you had to face off with his armies? I remember him being super op, but I can't find the damn map, and all I can really remember was him having a strong devotion aura and some type of thunder attack
     
  8. Lord Aiden

    Lord Aiden

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    I have the unit (not the map) saved in one version of the campaign

    His default is thunderbolt (a modified storm bolt)
    1st hero ability is discharge (modified fan of arrows)
    2nd hero ability summons units
    3rd hero ability is devotion aura
    The ultimate is a modified engineering upgrade called Advanced Mastery, which greatly enhances all the other abilities including the default, I think a level 3 devotion aura gives like +8 armor after you learn this
     
    Last edited: Nov 18, 2018
  9. ArchDuke

    ArchDuke

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    Ok, now it makes sense, I thought his ultimate was an enhanced devotion aura
     
  10. Lord Aiden

    Lord Aiden

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    I really wish that colonel Aster would have finished that map, although it would not be as epic of a battle as other maps, it would've been a great battle never the less; just think about all the elite units the greys have:

    Milreavers - 1200hp unit with resistant skin, and 2 different critical strike abilities, one is a normal 20% to do 2x the damage, the other is like 5% to do 10x the damage (this unit is super op against all non-hero ground units)

    Gray Guards - basically footsman with 650hp that can attack air units as well

    Stormguard - Basically a tank unit, don't remember much about it

    Also colonel Aster designed flying buildings, and other stuff that would've gotten in your way . . . would of been a crazy mission
     
  11. ArchDuke

    ArchDuke

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    I think he stopped because it would keep crashing not because he got lazy or carried away or anything
     
  12. Lord Aiden

    Lord Aiden

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    Still sucks, it would've been a really good map to play
     
  13. Rem

    Rem

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    What about helping with the balancing ?
     
  14. Lord Aiden

    Lord Aiden

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    imho the unit is well balanced, just give it like 950 or so hp