- Joined
- Jun 18, 2009
- Messages
- 15
Im making my map, Rising of Empires, and I need to implement a trigger. You see, after three minutes have passed, the spirit that constructs your main building automatically drops the main building at that time if it hasn't already. the only problem is that my map has water. I need a trigger so that if the spirit is over a body of water or unbuildable area then the building is placed at the nearest buildable location.