- Joined
- Apr 30, 2005
- Messages
- 5,499
Pirate Tag
by: ragingspeedhorn
by: ragingspeedhorn
Content
DownloadWhat is 'Pirate Tag'?
General information
Bugs/to do list
Screenshots
What is 'Pirate Tag'?
Pirate Tag is, as the name states, a tag map which supports up to 10 players. The map was originaly only made for The Hive Workshops minigame contest but peoples response to the map was very positive and so I decided to keep on working on the map even after the contest ends. If you like the map I encourage you to go and vote on it for the contest, the outcome of the contest will greatly affect the further development of the map. The poll should be up within the next few days.
The gameplay and rules of the map is simple. There are basicly 2 teams, pirates and land huggers. Pirates must catch the land huggers to turn them into pirates aswell, that goes on untill the last land hugger is caught. Last caught land hugger wins the round, gains a point and is chosen as next rounds first pirate. That cycle repeats untill someone gets the required amount of points to win the game.
So what is so different about this game as opposed to other tag games? Well first of you don't use the mouse in this game but move by pressing the keyboard hotkeys I (up), J (left), K (down) and L (right). That itself is a big difference from almost every other tag game there is. Second the idea of the map, it's simple, more simple than most, no special abilitys (though that might get added later) or anything, just pac man movement, catch the other guys untill no one is left.
General information
Map name: Pirate Tag
Current version: 1.4b
Expansion required: Yes
Playable map size: 32x32
Tileset: Sunken Ruins
Destructibles: 8
Doodads: 144
Regions: 5
Cameras: 0
Triggers: 35
Variables: 38
Sounds: 2
Imports: 8
Map name: Pirate Tag
Current version: 1.4b
Expansion required: Yes
Playable map size: 32x32
Tileset: Sunken Ruins
Destructibles: 8
Doodads: 144
Regions: 5
Cameras: 0
Triggers: 35
Variables: 38
Sounds: 2
Imports: 8
Bugs/to do list
Known bugs: Nothing at the moment, do report bugs if you find any.
To do list: Implement runes for next version.
Make things more efficient.
Any suggestions you might have, please tell them, everything and anything is appreciated, thanks!
Screenshots
A few screenshots taken in singleplayer, more might come up later from multiplayer games.
A few screenshots taken in singleplayer, more might come up later from multiplayer games.
Last edited: