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Peasant(WireFrameEdition)

Submitted by Abbendis
This bundle is marked as approved. It works and satisfies the submission rules.
Wire frame model could be beautiful。

I hadn't else to say。
Contents

Peasant(WireFrameEdition) (Model)

Reviews
Moderator
08:29, 19th May 2016 Misha: wireframe-like look of the model is good. but the 'skeleton' mesh with those balls/'bones' in not needed, and has too many polygons, making the filesize way too big. remove the 'skeleton' mesh and this model will become...
  1. A Void

    A Void

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    The way everyone is reacting to this.. it's like something impressive (which it is not). What's next? Rectangular cubes, triangles?
     
  2. Azsure

    Azsure

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    What a fantastic constructive comment! Even though the majority of people (old modelers included) praised its usefulness and idea, he stood against all odds to disapprove! With a glorious argument that includes "It's not impressive", truly words to live by, here, have this [​IMG] for your post!

    Seriously though, that was an unnecessary comment, you already gave your opinion on the model and then come back to discredit someone's work because of your own standards? Does all the attention this gets seems to upset you somehow? We're talking about someone who's just starting modeling in hive, and is doing a good job for their first submissions, why do you need to discourage them because it may have not taken them too much time to make?
     
  3. Misha

    Misha

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    the problem with that skeleton was its overwhelming amount of polygons, which was what added too big file-size to the model. optimizing a model is important
    it is something new, refreshing, useful.. :p
     
  4. Emm-A-

    Emm-A-

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    I must say, I liked the white color of the mesh more ... Can one easily change textures in the mdl by simply choosing a white .blp file?
     
  5. A Void is a spartan :ogre_datass:
     
  6. Abbendis

    Abbendis

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    That's fine,Every people refreshing in the scold...A good view could be repaired wrong。
     
  7. Misha

    Misha

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    setting the teamcolor to gray ingame, makes it perfectly white :p
     
  8. Abbendis

    Abbendis

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    Hey azsure,I have present version if you want to get。
    But say really,I think too that skeleton is too large(I mean the filesize)。
     
  9. Raider Neoh

    Raider Neoh

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    What the hell
     
  10. Azsure

    Azsure

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    Sure, I'd like to! c:
     
  11. Avahor

    Avahor

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    This model has a lot of potential. Using this as attachment of normal villager with some model modifications (like texture depth and others) You could make units able to be visible trough another textures. Useful for 3d cameras and Z built environments
    it remembers me Dungeon Siege 2 visibility feature.
    It's not the model, it's the idea back him!
     
  12. A Void

    A Void

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    He should make tutorial instead, not upload dozen of wire-frame models.
     
  13. suhaild23

    suhaild23

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    If you think about it, this is actually perfect for making a sci/fi map. for example, in some movies there are labs that have little holographic bodies similar to this.
     
  14. Aleister

    Aleister

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    Yup, looks like a boss model, great job!