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Passive ability, problem with Condition

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Feb 21, 2008
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  • Events:
  • Unit - A unit is attacked
  • Conditions:
  • Explained the problem below
  • Actions:
  • If (all conditions are true) Then do (Then actions) Else do (Else actions)
  • If - Conditions
    • (Random integer between 1 and 100) less then or equal to 25
  • Then Actions:
  • Unit - create 1 Golem for (owner of triggering unit) at (position of triggering unit) Facing (position of triggering unit)
  • Unit - add a 60.00 seconds generic expiration timer to (last created unit)
  • Else Actions:
    • Do nothing

So, this is an ultimate passive ability for a rock golem hero. Its based off spiked carapace, when learned, this ability gives you permanent minus 5 armor.
But, when attacked, it has a 25% chance of creating a Golem that has risen from his fallen stones.

Dont think I got anything wrong, but, my main problem in all spells are that I cant find the correct triggers >.<

I want the Condition at the top to check if the triggering unit has the ability: Spiked carapace. Please explain every single slighest step by step where that trigger is.

Thanks in Advance!
 
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