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Particle Party v0.21 Alpha

Submitted by Cyclotrutan
This bundle is marked as pending. It has not been reviewed by a staff member yet.
"Operation Firefly: A joint project between gnomish and goblin engineers. The task was simple: Reduce the test subjects down to a subatomic size with the Ultra-Miniaturizer 3000, then fire them to the outpost on Outland, where our technicians would get them back to their original size. It was supposed to be a cost-efficient way to travel between the two planets. Well, compared to the Dark Portal, that is. Do you know how much energy it takes to keep that thing open all the time?

Anyway, the miniaturization worked perfectly. But, as it is always the case with goblin technology, the rocket malfunctioned, and now instead of arriving on Outland, the passengers are stranded somewhere in the cosmos, reduced to a subatomic size, being exposed to the interstellar medium and who knows what else.

I don't dare to imagine the lawsuit that's coming our way."



Description:

A minigame map in which you skate through space, create elementary particles to shoot them at your opponents, and generate force fields to deflect those coming your way.

Minigames include various goals such as "Push the monkey into the black hole" or "Evade the cosmic particle shower."


Features:

  • One of the most powerful physics engines in Warcraft III, able to compute up to a hundred particles interacting with each other and their electric fields; an N-body simulation.
  • "Trippy" atmosphere, accentuated by the graphics and music.
  • Most well-known elementary particles: Protons, electrons, nuclei, mini black holes, lightrays etc. But the fantasy element doesn't come short either. The particle zoo is completed with those exclusive to Azeroth.
  • No Ph.D. in physics required. Everything is explained properly and gameplay is prioritized over scientific accuracy.
  • Custom commands for an easy control of the player's flying discs.
  • Particle Party is a team-based minigame map that can be played 1v1, 2v2, or 3v3.

Getting Started:

  • Important: Particle Party's physics engine requires a lot of computations to calculate the interactions of the particles and therefore puts a lot of strain on the processor. Unfortunately, this is inherent to this type of calculation. An up-to-date computer will throw in the towel at around 110 particles, but the number reached within a game should cap at around 70, which even weaker computers should be able to manage. If you're experiencing reduced frame rates, try to disable background programs. If you're playing on a laptop, it is crucial that you plug it into power and disable power saving mode.
  • Because there are currently only three heroes, each hero can be picked any number of times. Although the game doesn't enforce this, it is recommended that each team picks each hero only once.
  • Within the Lobby arena, you see a short summary of the basic particles. Familiarize yourself with them in the Warm Up game mode, then head over to Cosmic Shower. Each player must vote before a game mode starts.

Status:
  • The engine is ready and most likely bug-free. The map has not much content yet, but it can be added easily once some testing is done to see in which direction the map should go.
  • There are currently four heroes and two game modes. The goal is to go up to at least six heroes and ten game modes.

Credits

Starscape: ILH
Hoverdisc model: Azure Phoenix
Astromancer model: Hawkwing
Energy Addict model: Direfury
Arcane Tinker model: Norinrad
Particle powerup model: Kitabatake
Potion powerup models: Ket
HEV Tunic model: HerrDave
Crystal generator model: Tranquil
Asteroid models: Fingolfin
Arcane Vortex model: Suselishe
Neutron nucleon model: Pyritie
Lightsail model: JetFangInferno
Celestial Shield model: EdwardSwolenToe
Mystic Nebula model: WILL THE ALMIGHTY
Hoverdisc exhaust model: Mythic
Water molecule hydrogen model: General Frank

Icons: The_Silent, Windrunner29, WILL THE ALMIGHTY, Destructor [DoR], PeeKay, GhostThruster, Static, darkdeathknight, Marenko, Hellx-Magnus, NFWar, The Panda, darkdeathknight, Eldin HawkWing

Music: Unreal Soundtrack - Nightvision
Contents

Particle Party v0.21 Alpha (Map)

  1. nuck001

    nuck001

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    OMG,such a unique map has great potential.It's a combination of WarlockBrawl and dodgeball,which requires tons of feedback from high-apm-pros.:(

    There are twelve hotkeys!? Man,that was crazy,but I like it.

    However,I'm a little bit disappointed to notice that some spells were too simple and similer.
     
  2. Cyclotrutan

    Cyclotrutan

    Joined:
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    Thanks a lot! :) Yes, the map has a very high skill cap, which is something I like. But I hope that it's not frustrating to play for beginners.
    Twelve hotkeys might be too much, although you'll rarely use the movement commands. I find that I'm having problems coming up with enough unique spells for heroes if each hero has that many, so I might reduce the number of hero specific spells to 3.

    Which spells do you think are too similar?
     
  3. nuck001

    nuck001

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    These four common spells:
    sim.jpg

    In my opinion,their trajectories were too straight though their speed and effects were different from each other.
     
  4. Cyclotrutan

    Cyclotrutan

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    Oh, in Warm Up mode, I just wanted to introduce all the basic particles so that players can have a feeling for how they behave. To make the game mode interesting, you would probably need only the electron and the higgs boson. The other two particles don't do anything special. But they might do something special in other game modes. In Cosmic Shower, the positron can penetrate a crystal generator, while the electron cannot. But on the open field, the positron never reaches the opponent because it gets annihilated by stray electrons very quickly.

    The neutrino is a bit useless, but I think that can be fixed by changing the numbers.

    And I plan to add more exotic stuff in later game modes: Black holes, felectrons (electrons corrupted by fel magic :D ) etc.
     
  5. Cyclotrutan

    Cyclotrutan

    Joined:
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    -Fixed some major issues with player-player collisions.
    -Added a new hero: The Dreamwalker.