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Pandaren RPG

Discussion in 'Map Development' started by FrIkY, Aug 22, 2009.

  1. Luffy_299

    Luffy_299

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    (FrIkY must chose,not you)What about making something for each char?For Chen for example lets put when he goes next to some certain trees a menu appears and got the question Do you want to gather the berries?If you chose yes the berries go in your invetory,if no nothing happens.Then you go to one village you buy a cauldron and you make ales.When you make all the ales you put all of them inside the cauldron and you make the best ale in the world.For others like snapshoter or warrior you take materials,you buy armorsmith work pack and you make waepons.After you make all of them you are a very good armosmith and you then make the best waepon.Anti-demon bow anti-demon blade.
     
  2. Wolfe

    Wolfe

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    Are you talking about class-specific crafting skills or game mechanics? I think it would really siphon the "team aspect" (if any) from the game if there is a certain part of the game that might require endless grinding.

    Though, come to think of it, I like the idea of each hero having its own game mechanic.
     
  3. Luffy_299

    Luffy_299

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    The hard is about Sumo,Druid,Manaseeker and maybe Wardancer.
     
  4. slake

    slake

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    Hey the ideas are nice!! But I would like them to be game mechanics, so there would be no need to think about specific ckills cause it would be hard.
     
  5. Luffy_299

    Luffy_299

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    Well I thought that as usual no one could like this put it turned that you like it :psmile:
    I wonder if FrIkY will like it too.
     
  6. Veael

    Veael

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    Oh jeez. I can't wait for this to be finished! :D
     
  7. Luffy_299

    Luffy_299

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    Who can wait for this?:prazz:
     
    Last edited: Apr 9, 2010
  8. Wolfe

    Wolfe

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    I do not believe he is seeking out class-specific trades or skills, as the ones you have suggested encourage soloing a lot and this may ruin the team aspect of the game (if there is one).

    Personally, I think game mechanics (the ones you suggested are class-specific crafts/trades) might make heroes more interesting.
     
  9. Luffy_299

    Luffy_299

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    Maybe... we must remove the idea from all heroes expect brewmaster,snapshooter and warrior.Well its FrIkY's choise.Its his map,he decides,we give ideas,he picks what he thinks is better.
     
  10. slake

    slake

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    And what will be the point of removing all the skills except BrewMaster's,SnapShooter's and Warrior's?!

    Pandaren RPG for the win!! ;D
     
  11. Luffy_299

    Luffy_299

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    1st.Do you understand what I mean???2nd.I said that FrIkY must chose.


    You just buy something and go next to a tree or you find something on ground,where's the spell?
     
    Last edited: Apr 9, 2010
  12. slake

    slake

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    Furst:Uhm...no thou I understood you think that the only heroes that should have clas-specific skills are BrewMaster,SnapShooter and Warrior.

    And I didn't say they are spells, I said that they are skills.
     
  13. Veael

    Veael

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    Just great. When is the predicted release date? :D
     
  14. death63

    death63

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    i cant w8 till its done!!!!
     
  15. Luffy_299

    Luffy_299

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    Who can wait for this?even FrIkY cant!
     
  16. Deolrin

    Deolrin

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    I'm not sure if it's fine I post that, but lets hope it is...
    I just wanted to give ya'll a heads-up - the map IS still being worked on, FrIkY's vacation has started, the hero's spells are soon to be revealed.
     
  17. Luffy_299

    Luffy_299

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    I thought that the spels were already revealed and that FrIkY came back from his vacation.
     
  18. Deolrin

    Deolrin

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    His vacation started, as in he has a lot of time now. And spells aren't revealed; check the first post. Only icons. And names.
     
  19. baassee

    baassee

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    There were spells first - non triggered. I bet debode is triggering now :)
     
  20. Deolrin

    Deolrin

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    I don't do triggers. :p
    I don't think we have someone to do spells, but who knows really.