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Paired Mapping Contest #1 Results

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I have finished judging the entries for the Paired Mapping Contest #1, and have got the final scores here. If you have any questions about the way I judged the maps, or anything else you want to tell me about the contest you can send me a Private Message or Email. You can look at the reviews of each map, or download it by clicking on the Mini-Map, for the top three maps, or the name for the other maps.

Congratulations to Doctor-Pepper and Madome, who have won the contest, with a total score of 24.83, after getting 18 votes for his map in the public poll. Doctor-Pepper and Madome have each won 50 rep and an award icon, which they will both be receiving soon. The 2nd place winners frooker and Unhit will get 30 rep each, and the third place winners, Xsilver07 and Jandon will each recieve 10 rep.


City Of Drugs

<a href="http://www.hiveworkshop.com/resources_new/maps/5196" target="_blank"><img src="http://www.hiveworkshop.com/resources_new/files_img/maps_5196_minimap.jpg" alt="" border="0"></a>
Position: 1st
Author: Doctor-Pepper and Madome
Description: Added Back-Door for Mafia, Many new units and structures have been created, Unit aura at the highest success level, new item C4, many small bugs fixed. Jail Break has been added.

<fieldset> <legend>Final Scores:</legend> Judging Score: 41/60
Judging Average: 6.83
Poll Addition: 18

<fieldset> Final Score: 24.83 </fieldset> </fieldset>

Beer Beer

<a href="http://www.hiveworkshop.com/resources_new/maps/5335" target="_blank"><img src="http://www.hiveworkshop.com/resources_new/files_img/maps_5335_preview.jpg" alt="" border="0"></a>Position: 2nd
Author: frooker and Unhit
Description: Let's drink and enjoy!
This map is a hero defence where up to 9 players have to defend 3 gates of a town against 20 waves of enemies and 5 boss waves.

<fieldset> <legend>Final Scores:</legend> Judging Score: 46/70
Judging Average: 6.57
Poll Addition: 8

<fieldset> Final Score: 14.57 </fieldset> </fieldset>

Cardiators

<a href="http://hiveworkshop.com/forums/showpost.php?p=331561&postcount=453" target="_blank"><img src="http://www.bob27.hiveworkshop.com/Hive/paired1results/war3mapPreview.jpg" alt="" border="0"></a>

Position: 3rd
Author: Xsilver07 and Jandon
Description: Cardiators is a new kind of genre, combining minigame action with a new battle system based on summoning monsters in a real time, quick, finger race.

<fieldset> <legend>Final Scores:</legend> Judging Score: 29/60
Judging Average: 4.83
Poll Addition: 5

<fieldset> Final Score: 9.83 </fieldset> </fieldset>

And don't forgot to check out the other entires that were submitted to the contest. Here they are, with links to their reviews, and if you want to download the map you can click on the map name.

 
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CG to CoD, guess the public poll result was too overwhelming. Thanks to everyone who voted on BEER BEER :D

P.S.: just one tiny detail, the poll addition counts aren't correct, self-votes are counted there. Apart from that, thanks for the contest!
 
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Anybody who wants to make Heavenbound better has my permission to do so (I'm not positive about 13lack.1)ragon but I'm sure he would agree with me since were both tired of working on that map). It is rather tedious, but if you think of any cool trials you can add onto it. I'm pretty much done with it lol. He said it leaked in some places. I would like to see a leakless version with better terrain and some new trials XD
 
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CG to CoD, guess the public poll result was too overwhelming. Thanks to everyone who voted on BEER BEER :D

P.S.: just one tiny detail, the poll addition counts aren't correct, self-votes are counted there. Apart from that, thanks for the contest!


Sorry, must of missed them. I've changed them now though and the scores, if I've missed anymore then just tell me and I'll gladly change them :)
 
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Hmm well i'd recommend something like:

Starts mid/end November / Ends mid/end January.
Might be the optimum time:

  • First few weeks (Still with school/work)
    Find a partner, draft up with some ideas, getting all the planning together and out of the way.
  • A big holiday comes
    Time to do all the work on the map, if not the vast majority.
  • Final weeks (school/work starts back up)
    Polish up the map adding final details and extras, fixing bugs etc.

==

Congratz to Doctor-Pepper and Madome.
Well done!!!
 
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Dreadnought[dA];362408 said:
I guess I wont make a minigame this time. Sounds cool I got some ideas for a map.

Thats gonna be a bit difficult, because i'm thinking of having it so its Mini-Game maps this time, so that its not the same contest over and over again, and theres some difference between them. Another thing that I might do (thanks to Fulla for the idea) is to encourage people to make a map like Uther's Party, which would allow people to make a larger map if they want, or just to stick with one small mini-game.
 
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I and Diablo-DK lost because we didn't have enough time, my family moved to a new house, and took us a long time to get the power back online. Our map is Insurrection.

But even if we have lost, I'll still continue it. It's cool too and I made a variety of changes to the Game Interface, meaning this map will serve as an example to my Game Interface tuts.

By the way, Insurrection is a 3v3 map, you'll select a race and select a unit category. Then select your hero to lead your forces against the opposing player in your lane, or in the lanes of other players fighting each other. To win, you have to destroy the fortress of the "Leader" (Main player) of the other team to win, or there are a variety of game modes to choose from.

Anyway, congratulations to you Doctor-Pepper and Madome and your map, City of Drugs. You two have done a great job.

I'll wait for the second Paired Mapping Contest and do good next time.:thumbs_up:

~jonadrian619
 
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Thats an idea Dreadnought, but I am going to be doing a Party style map this time, and maybe for the 3rd contest or something an RTS or something like that.

I don't really see how you could make your own resource system though, I mean it would be to difficult when it could easily be done using the wc3 system.
 
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For me it would be difficult to make an RTS, but thats because I already made 2 original races in another game :p

However what I meant by resource system is, an RTS isn't an RTS unless it has a resource system. In other words I was stating rules...
You could use the control point resource system though, where you have to capture these structures that give you gold every second or something.

The thing about making a good RTS is realizing that you cannot be 100% original. An RTS with no guns, bows, swords, axes, or spears would be pretty lame. You just need to think of unique "combinations" of units and some unique abilities. Also highly reccomended is special armor + damage settings. Such as FIRE damage does bonus against WOODEN armor. RTS's are very very open. Why do you think Blizzard keeps making them?
 
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Congratulations to the participants and winners of Paired Mapping Contest #1!

Paired Mapping Contest #2 will soon begin. Please be patient guys, until Bob27 is ready.


Bob, please reopen this thread if you find it necessary to wrap things up.
 
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