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Object editor questions

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Oct 29, 2007
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Hi, can someone explain the following values to me?
Cast Backswing
Cast Point
Animation Backswing Point
Animation Damage Point
 
those are all animations at which your unit will animate according to those values, so if you have a high backswing, the unit will probably raise his hand to attack really slow then strike when attacking and stuff like that. Damage point will be when the unit it is attacking gets damaged. you will have to know the frames of the animation of the unit however.
 
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