- Joined
- Nov 24, 2007
- Messages
- 55
I noticed this field in the object editor for the first time...in a year of using the thing. And I must say I'm genuinely curious.
1) Does anyone know how this works?
I put a one there because I have a second question (the first is more important) that is semi-related and may be answered from the first answers.
2) In my map, there are a couple teams of 2 heroes (each owned by a separate player), moving through a labyrinth, whose paths cross numerous times. Thus, I intend to have key rez-points through out the labryinth people can fight for and control/take over back and forth. Can I use this feature in the Object Editor to assist me in this? Or should I stick to a pure triggered/JASS solution (I do have basic JASS knowledge, but if the OE can help, I'd like that too).
Thanks!
1) Does anyone know how this works?
I put a one there because I have a second question (the first is more important) that is semi-related and may be answered from the first answers.
2) In my map, there are a couple teams of 2 heroes (each owned by a separate player), moving through a labyrinth, whose paths cross numerous times. Thus, I intend to have key rez-points through out the labryinth people can fight for and control/take over back and forth. Can I use this feature in the Object Editor to assist me in this? Or should I stick to a pure triggered/JASS solution (I do have basic JASS knowledge, but if the OE can help, I'd like that too).
Thanks!