Moderator
M
Moderator
14:31, 18th Jun 2008
Septimus:
Ash Review
This map bases around the concept of most builder maps; build up a massive army and kick the beejesus out of the other people. Although it adds a twist not, really, seen before. It incorperates a story with zombies.
Now we all know that anything with Zombies is immediate win, although this has somewhat changed my mind. The terrain was fine, as was the unit models. You gave credit for all of them, which is something I respect; not many people do that. Although, fancy models do not make a good map.
Don't get me wrong, the imagination was there, but the balance wasn't. I liked the idea of different races, they contrasted well, but the units that can be produced by those different races are surprisingly similar, and somewhat lacking. I'd also like to point out that for all there is an Alien race, the majority of those aliens seem to be Human units.
The main issue, like I've said, was balance. One could mass a certain type of unit and win uncontested by other players. The zombies were extremely overpowered and, for some strange reason, had a laser attack. Zombies with Lasers? Not quite as strange as the 'Ninja Aliens', if you ask me.
The tooltips were messed up, the prime example being when my Alien Leader went into Stealth Mode by clicking on an ability that 'allows the ninja to cloak'. Speaking about messed up, the Icons paths are either missing or wrong, you've got the models there instead.
Don't get me wrong, this isn't a bad map; I like the imagination you've used to come up with it for a start, although it is lacking in the pull off. You MUST fix the balance though, or people will not play this map as much as it should be played.
2/5 at the moment.
Septimus Comment : Due to Ash mini moderator review, it seem this map can be approve. But, this map doesn't had enough mini moderator approval yet. So, I would leave it to pending until I had time to check it out myself. There is many other map that haven't get approval for quite a long time that need checking.
Please be patience for it and thanks for your cooperation.
-----------------------
Edit by MasterHaosis:
On Ash's additional request and review, approved
My rating: Usefull
[APPROVED]
Septimus:
Ash Review
This map bases around the concept of most builder maps; build up a massive army and kick the beejesus out of the other people. Although it adds a twist not, really, seen before. It incorperates a story with zombies.
Now we all know that anything with Zombies is immediate win, although this has somewhat changed my mind. The terrain was fine, as was the unit models. You gave credit for all of them, which is something I respect; not many people do that. Although, fancy models do not make a good map.
Don't get me wrong, the imagination was there, but the balance wasn't. I liked the idea of different races, they contrasted well, but the units that can be produced by those different races are surprisingly similar, and somewhat lacking. I'd also like to point out that for all there is an Alien race, the majority of those aliens seem to be Human units.
The main issue, like I've said, was balance. One could mass a certain type of unit and win uncontested by other players. The zombies were extremely overpowered and, for some strange reason, had a laser attack. Zombies with Lasers? Not quite as strange as the 'Ninja Aliens', if you ask me.
The tooltips were messed up, the prime example being when my Alien Leader went into Stealth Mode by clicking on an ability that 'allows the ninja to cloak'. Speaking about messed up, the Icons paths are either missing or wrong, you've got the models there instead.
Don't get me wrong, this isn't a bad map; I like the imagination you've used to come up with it for a start, although it is lacking in the pull off. You MUST fix the balance though, or people will not play this map as much as it should be played.
2/5 at the moment.
Septimus Comment : Due to Ash mini moderator review, it seem this map can be approve. But, this map doesn't had enough mini moderator approval yet. So, I would leave it to pending until I had time to check it out myself. There is many other map that haven't get approval for quite a long time that need checking.
Please be patience for it and thanks for your cooperation.
-----------------------
Edit by MasterHaosis:
On Ash's additional request and review, approved
My rating: Usefull
[APPROVED]