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Non Aggressive Heroes

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Level 5
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Dec 3, 2012
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I want to make my heroes non agressive, at least for as far as possible.
I've tried putting their acquisition range to 0, which seemed to only make their aggression range WAY larger, so I figured I'd try 0.01 which unfortunately yields the same result... Anyone know how to easily counter this ?
 
Level 13
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Mar 24, 2013
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Acquisition range put at 0 is a feature to have global acquisition I believe. You can lower it to 1 and units are pretty much attacking only upon being attacked or ordered.

Might I recommend the Worker classification tag, this will prevent the unit from auto acquiring targets. I think you can remove and add it as needed and it should have the proper behaviors

Be careful with lowering acquisition range though as ranged units cannot attack outside of their acquistion range, so a 600 range hero with 1 acquisition will have to be right on top of the unit they are attacking
 
Level 5
Joined
Dec 3, 2012
Messages
117
Acquisition range put at 0 is a feature to have global acquisition I believe. You can lower it to 1 and units are pretty much attacking only upon being attacked or ordered.

Might I recommend the Worker classification tag, this will prevent the unit from auto acquiring targets. I think you can remove and add it as needed and it should have the proper behaviors

Be careful with lowering acquisition range though as ranged units cannot attack outside of their acquistion range, so a 600 range hero with 1 acquisition will have to be right on top of the unit they are attacking


The problem with worker classification is that you get the inactive worker icon on the bottom left of your screen if your hero is idle :/

I'll try acq range 1 tho

EDIT: Acq range 1 seems to work fine, thanks :)
 
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