1. Are you planning to upload your awesome skin to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Choose your ride to damnation in the 5th Special Effect Contest Poll.
    Dismiss Notice
  6. The winners of the 13th Techtree Contest have been announced!
    Dismiss Notice
  7. The 13th Music Contest Poll is up! Vote for the best tracks in this symphony of frost and flame.
    Dismiss Notice
  8. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

NightElfDeathKnight_by67chrome.blp

Submitted by 67chrome
This bundle is marked as approved. It works and satisfies the submission rules.
Screenshots[td]Concept[/td][tr][td][​IMG][/td][td][​IMG][/td][/tr]


Noticed this was a relatively popular model to skin so I figured I'd do a skin for it as well. Based primarily off the death knight quest reward armor from WoW. Everything is freehand except the hair and the ear, along with the team color on the hair.

To get the alpha channels to work correctly (they will make the spaces between the axes on the back disappear as well as part of the helmet covering the face) you must set the vertex coloring to 1% with triggers. To access this trigger, it is under Animation --> Change Unit Vertex Coloring. Reviving the unit will reset the alpha channels, and the alpha channels have reset within the first few seconds of game play on me before as well, so make sure whatever condition you use can compensate for the function of this skin. If you need help with triggers visit the tutorials section.

special thanks to AR for helping me with the vertex coloring.

updated:
added more highlights, fixed minor issues.

Updated:
Changed face to work with alpha channels, updated screenshot

Update:
Changed screenshot preview/moved screenshot to skin description
Added by67chrome suffix to skin name
Added 67chrome signature to skin
Added concept screenshot

Keywords:
Warden, Iron, Rave, Death, Knight, Watcher, Sentinel, Female, Hero, Badass, 67chrome
Contents

NightElfDeathKnight_by67chrome.blp (Texture)

Reviews
Moderator
23:20, 2nd Apr 2009 THE_END: Now that's the kinda highlights I'm talkin' bout Nice work sir
  1. Squall_Leonheart

    Squall_Leonheart

    Joined:
    Oct 2, 2008
    Messages:
    116
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Purely Insanely AWESOME!!!
     
  2. Squall_Leonheart

    Squall_Leonheart

    Joined:
    Oct 2, 2008
    Messages:
    116
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Love your ideas & creativeness!!! one hell freaking damn good skin. 6/5
     
  3. cvb1

    cvb1

    Joined:
    Apr 16, 2009
    Messages:
    19
    Resources:
    0
    Resources:
    0
  4. Dark_Dragon

    Dark_Dragon

    Joined:
    Jul 19, 2007
    Messages:
    600
    Resources:
    8
    Tools:
    1
    Spells:
    7
    Resources:
    8
    way too awesome +rep and 5/5
     
  5. Midnighters

    Midnighters

    Joined:
    Jun 2, 2009
    Messages:
    1,802
    Resources:
    12
    Icons:
    10
    Packs:
    1
    Maps:
    1
    Resources:
    12
    I agree with Misha, you need to do a lot more highlights......

    Other than that, I give it a 4/5

    +REP
     
  6. Kazemaru

    Kazemaru

    Joined:
    May 27, 2008
    Messages:
    55
    Resources:
    0
    Resources:
    0
    I love it!!! Can I use it in my map? :D
     
  7. 67chrome

    67chrome

    Joined:
    Jan 10, 2009
    Messages:
    665
    Resources:
    151
    Models:
    2
    Icons:
    85
    Skins:
    64
    Resources:
    151
    Hell ya! That's why I submitted it here. Just make sure to give credit to me, 67chrome, somewere in your map if you use it. Common locations include listing credits in the quest menu and/or loading screen.

    Edit - Thanks to everybody for all the feedback :D
     
  8. Kazemaru

    Kazemaru

    Joined:
    May 27, 2008
    Messages:
    55
    Resources:
    0
    Resources:
    0
    Gee thanks ^^
     
  9. kikicamkd

    kikicamkd

    Joined:
    Jun 12, 2009
    Messages:
    19
    Resources:
    0
    Resources:
    0
    Skin

    Did some1 know how can i work with skins?
    Im new in HiveWorkShop so pls tell me if u know.:sad:
     
  10. Roflmao56

    Roflmao56

    Joined:
    Jul 7, 2009
    Messages:
    16
    Resources:
    0
    Resources:
    0
    hay wat model maker did you use?
    and i hope it was easy to make =\
     
  11. zolga

    zolga

    Joined:
    Jun 19, 2009
    Messages:
    234
    Resources:
    0
    Resources:
    0
    !

    nice I like it but the icon needs more work because its to dark (best to use some kind of light blue on it) skin is 5/5 icon 4,7/5

    PS maybe its just me , maybe the icon is ok
     
    Last edited: Jul 9, 2009
  12. evangle

    evangle

    Joined:
    Jun 19, 2009
    Messages:
    75
    Resources:
    0
    Resources:
    0
    its awesome in a can 82/5
     
  13. SanKakU

    SanKakU

    Joined:
    May 11, 2008
    Messages:
    1,183
    Resources:
    1
    Maps:
    1
    Resources:
    1
    i'm unsure what you're talking about when mentioning the alpha channels working correctly...when i change the vertex coloring to 1% she's totally black. did you mean 100%????
     
  14. 67chrome

    67chrome

    Joined:
    Jan 10, 2009
    Messages:
    665
    Resources:
    151
    Models:
    2
    Icons:
    85
    Skins:
    64
    Resources:
    151
    Oh, in the "change unit vertex coloring" it will show something like (100.00%, 100.00%, 100.00%) with 0.00% transparency. The first three values should be left unchanged as they represent the amount of red, green, and blue that is displayed in the skin. Changing these basically does the same thing as adjusting the color tinting in the unit object editor. So yes, setting these to 1% will mean that the amount color showing through is 1%, so that is why your death knight showed up black :(

    What you need to do is only set the last value, were it says 0.00% transparency to 1.00% transparency :)

    Thanks for everyone sharing your comments on this skin, and thanks for downloading it as well :D
     
  15. SanKakU

    SanKakU

    Joined:
    May 11, 2008
    Messages:
    1,183
    Resources:
    1
    Maps:
    1
    Resources:
    1
    ok, i'll give that a try, i guess it makes her face look better eh? idk if a warden skin will make it into the map i am currently developing but yours might...there are like 3 skins that i like for the warden and tbh, i don't want to use the same one from my tag map because that one is special, it being a holy warden. i'm going to use an evil warden so that leaves the valkyrie warden and this warden here. i actually like the valkyrie warden a lot so if this concept here could be done as a separate model that would be pretty awesome. another thing to consider is are there any war3 unit sound sets that would give this skin justice...idk that there are any.
     
  16. FlameSkull1

    FlameSkull1

    Joined:
    Apr 5, 2008
    Messages:
    61
    Resources:
    0
    Resources:
    0
    Just crazy awesome. The color, texture, detail just makes this skin look awesome. I

    love the cloaks silver linings. 5/5 Nothing can beat this Warden skin. :D
     
  17. SanKakU

    SanKakU

    Joined:
    May 11, 2008
    Messages:
    1,183
    Resources:
    1
    Maps:
    1
    Resources:
    1
    so do only the wings change when you set it to 1 percent transparency? if there are other changes they aren't noticeable for me. thought you said something about the hair and helmet but i only see wing change. anyway this is pretty interesting, it's definitely very good as an evil warden skin...but ultimately i'd like to see this turn into a model.

    if that happens, i'd like for her to get a new weapon, like maybe that axe or whatever...and giving her a steed would be cool, like a boney one that arthas/death knight has...also using some of the purple color would be good, since that's a death knight color. idk what kindof steed exactly if arthas has boney horse then i guess warden could use a boney tiger or maybe a boney moose, moose is what furion rides sometimes, right?
     
  18. Wetdog

    Wetdog

    Joined:
    Mar 2, 2009
    Messages:
    23
    Resources:
    0
    Resources:
    0
    Nice Work

    Wow Very Nice, I used to play WoW alot and this really brings back some memories, Hope to see more work of this quality from you
     
  19. The Panda

    The Panda

    Icon Reviewer

    Joined:
    Jun 2, 2008
    Messages:
    7,702
    Resources:
    345
    Icons:
    281
    Packs:
    16
    Maps:
    48
    Resources:
    345
    [+] Corresponding resource works and performs well in-game.
     
  20. Spet

    Spet

    Joined:
    Jun 3, 2009
    Messages:
    455
    Resources:
    0
    Resources:
    0
    Very nice 5/5