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Discussion in 'Requests' started by defskull, Oct 15, 2010.

  1. defskull

    defskull

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    The laser beam rotates 2 times and the spell, ends ?
    It rotates in both opposite direction eh ?
     
  2. mckill2009

    mckill2009

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    MUI means multiinstancecastable, not multi-level...

    Anyway, I'm 100% sure that my buddy defskull would NOT make any spell that's NOT MUI...
     
  3. vlad26

    vlad26

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    yes the spell rotates 2 times in a 360 arch just like in the image and it ends.
    i diden't meant MUI to multi level i meant not to make it MUI and Multi level i know they are 2 diferent things MUI= so multiple units can use the spel
    And if u look at what i said (u can make it MUI if u whant to) :p
     
    Last edited: Sep 26, 2011
  4. mckill2009

    mckill2009

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    you wrote OR not AND ;)...

    EDIT:
    do not double post use the edit button...
     
  5. defskull

    defskull

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    Well, apparently, I'd love to make things easier
    If the requester had requested an easy approach (non-MUI, then so be it) :)

    But this spell looks cool (I can't afford to make it non-MUI and 1-level only), probably I'll publish it in Spell Section, and credits for the spell will be given to you

    In short, I'll make this spell into MUI and supports multi-level as well :)
     
  6. vlad26

    vlad26

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  7. defskull

    defskull

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    What is your point, vlad ?
     
  8. mckill2009

    mckill2009

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  9. vlad26

    vlad26

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    I just made an image that explains all of it what more can i tell?:(
    And the map to attach the spell to it.

    is similar to this one but the 2 dummys circle around like in the image and has the Mana Siphon effect laser beam from dommy to caster and a vodo effect attached to the caster will chaneling like i just said on my spell request:)

    I will give more info if you have more questions!
     
    Last edited: Sep 24, 2011
  10. xShadOw_mLmx

    xShadOw_mLmx

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  11. ordamax

    ordamax

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    Hi guy,Can I Request 1 spell?

    I need a taunt to only call heroes.I'm trying make it but only call creeps T-T.Heelp Me



    Thanks


    Sry,My English is a Sh***
     
  12. vlad26

    vlad26

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    you can use the tount skil from blizzard and select it to target heroes ,it works for me:)
    Have 2 heroes with this skill and u can play tag your it with the enemy's hero :))
    [​IMG]
     
  13. ordamax

    ordamax

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    omg ty guy,it works rly rly . THANKS :grin:
     
  14. BlackArmsShadow

    BlackArmsShadow

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    What do you mean by details?
     
  15. vlad26

    vlad26

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    He means some instruction what your realy whant he can't read your mind show him a video or a image:|
     
  16. JsK

    JsK

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    Request

    Spell Name: Twilightning

    Code Preference: GUI

    Spell Type: MUI

    Description:
    Four levels. 600 cast range. A chain lightning that bounce to enemies within 400 range of the primary target for 2/3/4/5 times, dealing 60/80/100/120 damage on primary target and 25% less for each bounce. At the end of the bounce, the lightning will turn into a healing wave and bounce back to the caster and to nearby allies healing them for the total damage dealt and 25% less for each bounce. Healing wave bounce 1/2/3/4 times. 105/130/155/170 mana cost, 23/21/19/17 seconds cooldown. Preferably a blue lightning for damage and a white for healing. Can only be casted on heroes but is able to bounce to creeps and heroes.

    [​IMG]

    A rough idea how it should work.

    Thanks alot! :)
     
  17. cboy123

    cboy123

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    Now that's a hell of an idea!
     
  18. Ironside

    Ironside

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    Correct me if I'm wrong, but isn't that basically casting a dummy chain lightning + dummy healing wave?
     
  19. A.B.T.S

    A.B.T.S

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    Spell name : Dark shock
    code : gui
    3 levels : creat 1 dark line with 600 range and creat dark stomp at end of line damage 300/350/400 any unit at end line. thnx
     
  20. snz.chaos

    snz.chaos

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    i want a spell wich make an lighting barrier of 500 range on the target area.and deals damage each 0.10 seconds and create random lighting strikes every half second for 7 seconds... also units that are allied can enter and exit the barrier but enemies cannot