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I was wondering what trigger I need to show a -ms trigger
This trigger shows to the triggering player the move speed of the selected unit.
Please help me.
I was wondering what trigger I need to show a -ms trigger
This trigger shows to the triggering player the move speed of the selected unit.
Please help me.
Player - Player 2 (Blue) types a chat message containing -ms as An exact match
Player - Player 3 (Teal) types a chat message containing -ms as An exact match
Player - Player 4 (Purple) types a chat message containing -ms as An exact match
Player - Player 5 (Yellow) types a chat message containing -ms as An exact match
Player - Player 6 (Orange) types a chat message containing -ms as An exact match
Player - Player 8 (Pink) types a chat message containing -ms as An exact match
Player - Player 9 (Gray) types a chat message containing -ms as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ms as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ms as An exact match
Player - Player 12 (Brown) types a chat message containing -ms as An exact match
Player - Player 2 (Blue) types a chat message containing -movespeed as An exact match
Player - Player 3 (Teal) types a chat message containing -movespeed as An exact match
Player - Player 4 (Purple) types a chat message containing -movespeed as An exact match
Player - Player 5 (Yellow) types a chat message containing -movespeed as An exact match
Player - Player 6 (Orange) types a chat message containing -movespeed as An exact match
Player - Player 8 (Pink) types a chat message containing -movespeed as An exact match
Player - Player 9 (Gray) types a chat message containing -movespeed as An exact match
Player - Player 10 (Light Blue) types a chat message containing -movespeed as An exact match
Player - Player 11 (Dark Green) types a chat message containing -movespeed as An exact match
Player - Player 12 (Brown) types a chat message containing -movespeed as An exact match
Conditions
Actions
Set UnitGroup = (Units owned by (Triggering player) matching (((Matching unit) is A Hero) Equal to True))
Unit Group - Pick every unit in UnitGroup and do (Actions)
Loop - Actions
Game - Display to (Player group((Triggering player))) the text: (Player_Colors[(Player number of (Triggering player))] + ((Name of (Picked unit)) + (|r movement speed is + (String((Current movement speed of (Picked unit)), 4, 3)))))
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