- Joined
- Oct 2, 2014
- Messages
- 215
You might have heard of my map Edge of Tomorrow, and jiafish gave a really good point. I made it a generic killing game and that's not really what i want. And to satisfy him and all of you i need help, but first here is what jiafish said,
So i what i have done is i made Rita level fifteen and she can't pass that. And to even out Rita just a little im gonna make the Mimics just a little more difficult. So i need to find out how when you die, it restarts the game and keeps all of Tom Cruises levels, like he learned from last time. If anyone knows how to do this i'll will be so happy and grateful and also if you want/need/don't care i'll give you +rep. (If you need the map just download it on the map section on page two)
you know, something in the mechanics of this game defeats the very thing that make the movie what it is.
Why do you lose the game when you die? The thing that makes the movie is when you die, you go back to the start of the day.
You should make it that when tom dies, he restarts and keep his own level. Rita should start at max level, at the starting stage of the game, rita is carrying everyone. But as you die more and more and level up, tom becomes the stronger one.
I understand that this makes the game sort of easy. But you have the different difficulties for people who want to try more challenging things.
You can also make the last stage without revive. You die you lose, like in the movies.
Im just saying that you are taking out the uniqueness of the edge of tomorrow theme and making this a generic killing game.
So i what i have done is i made Rita level fifteen and she can't pass that. And to even out Rita just a little im gonna make the Mimics just a little more difficult. So i need to find out how when you die, it restarts the game and keeps all of Tom Cruises levels, like he learned from last time. If anyone knows how to do this i'll will be so happy and grateful and also if you want/need/don't care i'll give you +rep. (If you need the map just download it on the map section on page two)