Hello,
I'm pretty new to mapping and especially triggering, so I need some help on this one. I hope you can help me.
The units in my map cost gold every 36.5 seconds, and if the player can't pay for the unit, I want as many units to die as the player can't pay for.
I'm pretty new to mapping and especially triggering, so I need some help on this one. I hope you can help me.
The units in my map cost gold every 36.5 seconds, and if the player can't pay for the unit, I want as many units to die as the player can't pay for.
-
bauer
-
Ereignisse
- Zeit - Every 36.50 seconds of game time
- Bedingungen
-
Aktionen
- If (((Triggering unit) is alive) Gleich (Bauer is Eine Land-Einheit)) then do (Spieler - Add -1 to (Owner of (Triggering unit)) Aktuelles Gold) else do (Einheit - Kill (Triggering unit))
-
Ereignisse
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