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need help on skins

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Level 21
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Feb 14, 2004
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Well first of all:

You should be using 7.0 or 8.0 (my suggestion)
You should export the skin via WC3 Viewer as a 32bits .tga
Go to load from alpha channel (alpha channel one) under masks.
Your colour palette on the right should turn white - grey - black colour.
Select the part you want to alpha out with the selection tool or freehand selection tool. Using a paint brush, select the DARKEST black colour on the palette and colour the part in.
Save to alpha channel and save your work. Your done.
 
Level 21
Joined
Feb 14, 2004
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3,311
Afronight_76 said:
wtf are you talking about photopaint. no such thing. do you man photoshop? because i have it its just that if i save any skins as a tga (opens up with photshop) it wont load and in the wc3 viewer it sez invalid value. and yes i did save it as a blp not a mdx.

WC3 Viewer reads .tga as remap texture skins and conversion
.blp = image type (you can't " save as .mdx " )
 
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