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your advanced trigger is in fact a basic trigger... :roll:
Code:
Events
Player - Player 1 (Red) types a chat message containing ss as An exact match
Conditions
(Triggering player) Equal to Player 1 (Red)
Actions
Hero - Modify Agility of (Picked unit): Add 10 <---- or whatever you want.
or if Picked unit doesn't work try this:
Code:
Hero - Modify Agility of (Random unit from (Units owned by Player 1 (Red) of type (Unit-type(Goku)))): Add 10
I know that one but i want one like if you do that that you can do something like remove bonus SS or so
like if you are playin a DBZ map do like ss then revert you lose the bonus without me havin to just subtract it.
then do a trigger like I told you, but in place of chat string (ss) put something like supers and then do another trigger which will be the same just the chat string will be ssuper and then it should remove 10 agility from the hero.
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