- Joined
- Oct 4, 2005
- Messages
- 65
Trigger: Range Marker
Event-
Unit - A unit Begins casting an ability
Condintion-
(Ability being cast) Equal to Range Marker (Neutral Hostile)
Action-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 360.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 45.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 90.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 145.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 180.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 220.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 270.00 degrees)
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Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 320.00 degrees)
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Range Marker is design to show the player the amount of land that they control.
Trigger Remove Range Marker
Event-
Time - (Create a periodic Repeating timer lasting 2.00) expires
No Condintion-
Action-
Lightning - Destroy (Last created lightning effect)
Remove Range Marker is design to remove all lightning effects. Some reason it only removes one effect, any idea how this can be fixed? Thanks.
Event-
Unit - A unit Begins casting an ability
Condintion-
(Ability being cast) Equal to Range Marker (Neutral Hostile)
Action-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 360.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 45.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 90.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 145.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 180.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 220.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 270.00 degrees)
-
Lightning - Create a lightning effect Healing Wave - Primary (Position of (Triggering unit)) ((Position of (Triggering unit)) offset by (X of ((Position of (Triggering unit)) offset by (2000.00, 0.00))) towards 320.00 degrees)
-----
Range Marker is design to show the player the amount of land that they control.
Trigger Remove Range Marker
Event-
Time - (Create a periodic Repeating timer lasting 2.00) expires
No Condintion-
Action-
Lightning - Destroy (Last created lightning effect)
Remove Range Marker is design to remove all lightning effects. Some reason it only removes one effect, any idea how this can be fixed? Thanks.