- Joined
- Mar 14, 2008
- Messages
- 848
Hello everyone !!! I would like to present my project :
NecroMania
Summary:This project has been started long time ago , and people actually liked it , but I accidentaly deleted the non optimized version of it , so I'm starting it practically from scratch , with even more features . After my WC IV being a failure , I've decided to put all my "powers" back to this project .
NecroMania™ is a fast , interesting and fun map where you take role of a necromancer , trying to get his Master Necromancer crown . The map Features .:
Hidden Minimap - you may never know what might hit you
Basic Necromancy spellbook , allowing you to choose from 10 different spells to destroy your opponents
Advanced Necromancy spellbook , allowing you to get advanced and master level spells (in near future there will be over 100 spells to choose from)
Nice models - you won't see the same old things in here
Skeleton Mastery - Explained below
Boss Fights - Explained below
And much more will be waiting for you in future releases
Explanations:
Advanced spellbook - instead of using the basic spellbook with premade spells , you will be able to craft your own spells using the advanced spellbook . In adv spellbook , there are 8 different magic words (ardan , demus , hexa , hita , gono , hado , nome , necra) . When you use a combination correctly (for example - ardan demus goono hado necra hita) , a new spell will appear in your "Necromonicon" (temporary name) , allowing you to have a customized spellbook with your desired spells for all your needs (maximum will be 11 spells) .
Skeleton Mastery - each time a necromancer kills an enemy hero , he will summon a skeleton to obey him . (there are 2 skeletons with a ratio of summons equal to 1/3 . That means of the 100% of the chance to create a skeleton , 75% is to summon a melee skeleton and 25% to summon a ranged skeleton , immune to dispel but weaker than the melee one)
Boss Fights - in the map there is a special place , a cathedral , in where a random bosses will spawn every now and then . Once killed , a boss will give a special artifact which will give a great boost to specific statistics , (including , but not limited to spell damage) but the artifact will dissapear as soon , as the wielder dies , also they will give you 3-5 souls instead of 1 .
NecroMania v1.04 - Warcraft 3 Maps - EpicWar.com <---- that's how the map looked before .
People I am looking for:
Triggerers
Modeler
Someone who could make a website with or without forums
Idea/Suggestion givers
AI makers (for bosses and maybe AI mode) (currently only bosses)
NecroMania
Summary:This project has been started long time ago , and people actually liked it , but I accidentaly deleted the non optimized version of it , so I'm starting it practically from scratch , with even more features . After my WC IV being a failure , I've decided to put all my "powers" back to this project .
NecroMania™ is a fast , interesting and fun map where you take role of a necromancer , trying to get his Master Necromancer crown . The map Features .:
Hidden Minimap - you may never know what might hit you
Basic Necromancy spellbook , allowing you to choose from 10 different spells to destroy your opponents
Advanced Necromancy spellbook , allowing you to get advanced and master level spells (in near future there will be over 100 spells to choose from)
Nice models - you won't see the same old things in here
Skeleton Mastery - Explained below
Boss Fights - Explained below
And much more will be waiting for you in future releases
Explanations:
Advanced spellbook - instead of using the basic spellbook with premade spells , you will be able to craft your own spells using the advanced spellbook . In adv spellbook , there are 8 different magic words (ardan , demus , hexa , hita , gono , hado , nome , necra) . When you use a combination correctly (for example - ardan demus goono hado necra hita) , a new spell will appear in your "Necromonicon" (temporary name) , allowing you to have a customized spellbook with your desired spells for all your needs (maximum will be 11 spells) .
Skeleton Mastery - each time a necromancer kills an enemy hero , he will summon a skeleton to obey him . (there are 2 skeletons with a ratio of summons equal to 1/3 . That means of the 100% of the chance to create a skeleton , 75% is to summon a melee skeleton and 25% to summon a ranged skeleton , immune to dispel but weaker than the melee one)
Boss Fights - in the map there is a special place , a cathedral , in where a random bosses will spawn every now and then . Once killed , a boss will give a special artifact which will give a great boost to specific statistics , (including , but not limited to spell damage) but the artifact will dissapear as soon , as the wielder dies , also they will give you 3-5 souls instead of 1 .
NecroMania v1.04 - Warcraft 3 Maps - EpicWar.com <---- that's how the map looked before .
People I am looking for:
Triggerers
Modeler
Someone who could make a website with or without forums
Idea/Suggestion givers
AI makers (for bosses and maybe AI mode) (currently only bosses)
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