1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Nature's Call - The Spiderqueen

This bundle is marked as approved. It works and satisfies the submission rules.
Nature's Call - The Spiderqueen by darky 27 - full aurthor's version
Contents

Nature's Call - The Spiderqueen (Campaign)

Reviews
Moderator
09:02, 8th Jul 2008 Rui: Since I have received no answer from the submitter, this version is rejected. 08:41, 1st Aug 2008 Rui: I have approved this version for people looking for the Spiderqueen. This was submitted by someone else though, and it...
  1. h3ading

    h3ading

    Joined:
    Nov 10, 2011
    Messages:
    12
    Resources:
    0
    Resources:
    0
    This was my first custom campaign every played. It was so fun...
    RotD disappointed me. This is much much better.
     
  2. Lordul Dracula

    Lordul Dracula

    Joined:
    Mar 30, 2013
    Messages:
    68
    Resources:
    3
    Maps:
    3
    Resources:
    3
    best campaing
    5/5 +rep
     
  3. theorcofdead

    theorcofdead

    Joined:
    Jun 8, 2013
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Great campaign, beautiful environments, great triggers, nice models, but the grammar and spelling could be much better.
     
  4. Ahman

    Ahman

    Joined:
    Feb 21, 2015
    Messages:
    256
    Resources:
    0
    Resources:
    0
    hello :ogre_hurrhurr:
    i am tired for searching the other chapters for this campaign:ogre_rage:
    please send the links to download the other chapters for this game and thanks:ogre_datass:
     
  5. Salforon

    Salforon

    Joined:
    Apr 16, 2015
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Played through the campaign, and I just wanted to share my review with everyone :)

    Firstly I like what you have done with the storyline, it's captivating and I was kept interested throughout. As you go through the campaign it does seem to get slightly easier as your heroes become too powerful even for multiple level 10 frost dragons.

    I found the last level rather disappointing to be honest, as there was no real point of having a base. The undead attacks on the base were lacking momentum, quality and they easily retreated after one or two of the attackers died.

    Personally for me I found myself waiting a long time for cool downs on 'The Unseen' or 'Meta' to advance in some maps. As I played through each level there was a few things that bugged me. In particular lack of correct information on units and buildings. Considering within the credits you stated that the maps had been tested in beta it became as a shock that abilities you'd use often such as 'Demon portal' or 'Rain of Chaos' didn't have correct tool tips on them. As Hailfire stated, one example of this is on the chaos spiders who have the count down as infernal rather than the proper unit name. There was also one of two wrong tool tips on buildings and abilities.

    Buildings used for the spider race were interesting and not a bad idea but could have been thought out a bit more. There was no real explanation as to why Arthas was present within one level and quite frankly he was not needed at all. I think there was a few spelling mistakes in there somewhere too.

    I don't want people to think this is a bad custom campaign. To be honest with you it wasn't bad at all. The voice acting was better than I thought it would be and seriously gave the campaign emphasis towards the storyline. I would definitely recommend playing this campaign, if you don't mind the odd mistake here and there in tool tips and
    can be reasonably difficult in some situations. You may need a bit of patience for some levels but overall it's a good campaign and I have to say I enjoyed it.

    I hope you found my review helpful and I look forward to playing through Return of the dragon.
     
  6. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    11,555
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Not only that it felt like testing maps and killing creatures on them that awaited to be murdered, it had not much to offer either.

    chap1:
    -the premise...
    -a lil' spider devours a big rat? And, fast too
    -Ogres kill the spider from a far distance...
    -units are selected during cinematic mode
    -well level four is not six (rats+vultures quest finished)
    -wait to regenerate... to kill the ogres. Better replace the Fountain of Mana with one of Health
    -ogres sleep during the night
    -spells are quite inadequate for a spider...
    -the spider hero is hard to be distinguished from the Forest Spiders
    -all creatures but the undead sleep at night
    -in the last cutscene all spiders just died...

    chap2:
    -Poison Sting looks the same as Spider Claw and has no description
    -nerubians are not spiders... in the same manner...
    -Forest Spiders suddenly became Snow Spiders...
    -now the spider hero has different spells and is an agility hero...
    -why does the Lumber Mill have mana?
    -the Toxic Pool's description says Toxic Spiders can canst Bloodlust but they can only Abolish Magic
    -some spiders have the same icon and abilities: Envenomed Weapons
    -Spitting Spiders are way more powerful than Toxic Spiders, they cost less and require fewer food points
    -building the Defensive Spider will consume the worker. That doesn't happen when constructing the spider that trains units
    -instead of Ensnare there should be Web on that spider
    -the base and the Brood Spider have the same hotkey: B
    -Brute Spider and Spitting Spider have the same attack projectile
    -why are the wolves such a threat? They don't even send parties to attack the player's base or units
    -Broodlings take food slots and may raise the upkeep
    -change the build type to not be that of the night elves. This way workers will go by themselves to gather resources after building
    -now the spider hero can't attack air units anymore because it doesn't have a web or at least an air attack...

    chap3:
    -Metamorphus' Rain of Chaos is not on the third square from the left after learning the spell. He also has the Wisp's Renew spell... RoC does not take mana. The spiders last quite long. Meta is able to cast another 2 rounds before the spiders from the first one die. Reduce chance of Bash because enemies mostly stay idle...
    -Meta seems to be knowing a lot of stuff, just like that
    -Meta has a glow, Arachna does not
    -Immolation on a ranged hero...
    -spawned nerubian broodlings have mana for what? They only have Web and Detonate...
    -Chaos Spider's Cloak of Flame description missing
    -Renew and Rain of Chaos have the same hotkey: R

    chap4:
    -build a base with what resources?
    -the trolls have no player name
    -optional quests just spawn like that with no logic...
    -the dragons don't continue to search for other of the player's units if there are no more in his base. They stack there...
    -why was the path to the Dragon Roost protected by undead?
    -remove Shadowmeld during cinematic mode
    -the Unseen was still unseen in the cutscene...

    chap5:
    -Doom Spiders seem to be doing Archimonde's bidding... That's what the description says
    -with Dark Portal can create how many units the players want
    -the camera is totally...
    -Finger of Death and Dark Portal do not require mana...
    -..............................did he just say that a great power is calling him in the middle of the battle and teleported??? Then the heroes realized he just transformed from the living into the undead???

    chap6:
    -that secret doesn't really look like one

    chap7:
    -why are the demons keeping spiders in cages?
    -Holy Light switches places with Mana Burn on load
    -Spawned Spider came out neutral. Yep all Meta's broodlings are neutral...
    -Meta can transform into the dragon and fly his way to the exit and even more...
    -well only able to get Meta and Unseen out, Arachna doesn't show up at all. I found her all powerful but she's neutral. It's so because I got to her circle instead of Meta's. Had to load (good I had a save, otherwise a reload of the level was needed)
    -Arachna can just run to the exit like the others. The Shrine is unprotected... no use at all for it but for a further time waste...
    -really? Killing the Dreadlords got Nerzhul out of his prison!?

    chap8:
    -just a simple run through especially when the path can be seen through the black mask/fog

    chap9:
    -Arachna's attacking the Wendigos without them even retaliating
    -there are no quests
    -the blue AI comes to the player's base, takes a few hits and runs to his base...
    -at night the Uber-Wendigo sleeps and the heroes can get past him
    -the lich learned to transform into Medivh from Arachna's mind... bla bla bla
    -he didn't even try to stop the dragon from flying away...

    J.C., I'm reaaalllyyy glad it was short.
    Gave it 3 but it should have gotten 2.5.
     
    Last edited: Jun 2, 2016
  7. maxxxus

    maxxxus

    Joined:
    Aug 25, 2015
    Messages:
    137
    Resources:
    0
    Resources:
    0
    this campaign doesn't work. i've put the archive in the carpet "campaign" of wc3 like any other, but the game doesn't recognizes this. could you fix it?
     
  8. HappyTauren

    HappyTauren

    Joined:
    Nov 3, 2006
    Messages:
    8,413
    Resources:
    87
    Models:
    61
    Icons:
    23
    Packs:
    1
    Tutorials:
    2
    Resources:
    87
    It is technically not a campaign, you put it in maps folder and start with the first map.
     
  9. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    11,555
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Actually, it's a campaign file.
     
  10. HappyTauren

    HappyTauren

    Joined:
    Nov 3, 2006
    Messages:
    8,413
    Resources:
    87
    Models:
    61
    Icons:
    23
    Packs:
    1
    Tutorials:
    2
    Resources:
    87
    Oh, so it is now. When I first played it, it wasn't :) Thanks for correcting me.
     
  11. Mr.Tic

    Mr.Tic

    Joined:
    Apr 19, 2016
    Messages:
    104
    Resources:
    0
    Resources:
    0
    There were some things that bothered me while playing, but I think the strong points balanced it out..
    Too bad Arachna recieves the gift of speech so late, immolation on Meta is almost useless, some abiloties are overpowered (spider summons, rain of spiders..) but the difficulty actually requires to use those frequently, on certain maps..
    What's up with Nerzhul being traped? Just weird, lol.
    Also, the broodlings seem too weak to justify 1 food upkeep, melee ones could have been given some more hp as well. Last thing that bugged me was the techtree, requiring a tree of eternity(?) for tier 2 upgrades, and the tree itself is weirdly hidden, but accessible in the final chapter, which allows the player to use the vanilla Night Elf race, along with their heroes and everything. The last chapter seems unfinished, as it can be done very quicky by moving to Medivh while the enemies rarely attack and even when, they just turn back running away..
    My rating is 3/5 because there were some nice and fun elements during the playthrough, most notable the voices, mission variety, interesting heroes and the spider techtree.
    Would be great if some things get fixed, but seeing as the sequel is left abandoned in its sorry state, it seems unlikely.
    The issues I mentioned should't stop a campaign enthusiast from playing it, I don't think they are too bad to have a decent playthrough :)
     
  12. Oraien

    Oraien

    Joined:
    Feb 10, 2011
    Messages:
    130
    Resources:
    2
    Maps:
    2
    Resources:
    2
    6/5 acting, especially the goblins :D
    also, it's kinda inconsistent, the spawns from attacks are not clearly set, they take too long, the summons require food, all those little details should be fixed
     
  13. Oraien

    Oraien

    Joined:
    Feb 10, 2011
    Messages:
    130
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Actually, now I remember I encountered a strange interaction. In the last mission I (not really accidentaly, I was just lazy to sort it) gave to the Unseen the orb of lightning and he could attack and dealt about 50 damage per attack, interesting :D
     
  14. Ahman

    Ahman

    Joined:
    Feb 21, 2015
    Messages:
    256
    Resources:
    0
    Resources:
    0
    A very qoooooood campaign. The voice acting was perfect and hilarious as well:ogre_hurrhurr:
    The story was compelling and very interesting. However, I'm not satisfied with the conclusion in the end. The spider Queen was blessed with Medivh, and therefor she should have noticed that it was a trick, and also why Metamorphus is stronger than the queen?! I mean she just became a Demi-Goddess and breaking off some ice is easily done with her powers.
    No matter, still one of the best campaigns that I played. 5/5
     
  15. Donnerkoettel

    Donnerkoettel

    Joined:
    Oct 1, 2018
    Messages:
    63
    Resources:
    0
    Resources:
    0
    I just came here from youtube, WTII played this campaign. WTii

    Im Currently in the first mission, where i have to kill the ogres.
    It's sad but i must say at this early point the hotkeys really suck!
    Web, Deathcoil & Frost-Nova, each of them uses N as hotkey accept of Sleep.
    It would be better to use QWER. Anyway this campaign is fun.
    Altough its a bit wired, that Mediv is a spider.