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Player - Player 1 (Red) types a chat message containing -name as A substring
Conditions
(Substring((Entered chat string), 1, 6)) Equal to -name
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + ( has changed their name to + (Substring((Entered chat string), 7, 20))))
Player - Set name of (Triggering player) to (Substring((Entered chat string), 7, 20))
I'm assuming you want one of the type "-name BLAHBLAH" to change your name to "BLAHBLAH?"
Hope it works! XD
The game message is just to tell you the name has changed. Copy 'n paste the event for every player and BAM!
ofc there is a triggering player, its a Player - Event, try the trigger, it should work, although you should maybe us the substring from 7 - 30, as some playernames are longer then 13 caracters
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