- Joined
- May 11, 2004
- Messages
- 2,863
Biggest dissapointment: It didnt have Etna in it! False advertising :twisted: ! Heh, j/k...
This is not a bad map, certainly didnt deserve a 1. Its actually kinda fun, but you pulled a lot of begginner mistakes that simple play testing would have revealed.
-Units still spawn even after structures have been destroyed.
-Turn of shared experience. Make heroes WORK for their exp, rather then just sitting still and gaining 5 levels in 30 secs.
-Make the unit attk damage upgrade worth more then 1 pt per upgrade. Its not worth the money otherwise.
-Unit clogging. Heroes often have to sit and wait.
-Work a little more on texturing and doodads. The terrain isnt bad, but left room for improvement.
-VGsatomi
This is not a bad map, certainly didnt deserve a 1. Its actually kinda fun, but you pulled a lot of begginner mistakes that simple play testing would have revealed.
-Units still spawn even after structures have been destroyed.
-Turn of shared experience. Make heroes WORK for their exp, rather then just sitting still and gaining 5 levels in 30 secs.
-Make the unit attk damage upgrade worth more then 1 pt per upgrade. Its not worth the money otherwise.
-Unit clogging. Heroes often have to sit and wait.
-Work a little more on texturing and doodads. The terrain isnt bad, but left room for improvement.
-VGsatomi