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Multiboard

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Level 9
Joined
Nov 19, 2011
Messages
516
Make folowing cahnges in my triggers:

change rows count to 8,
change update trigger to this way:

  • update
    • Events
      • Periodic event - evry 1 second of gametime
    • Conditions
      • None
    • Actions
      • For each (Integer A) from 1 to 8 do
        • Actions
          • Multiboard - change text in column 2 and row (Integer A) to Player - Player(Integer A) curent wood
 
Level 3
Joined
Oct 11, 2011
Messages
58
it over laps every single one i made for the multiboard "idk why"
but i think its just a minor bug or i fucked the hole trigger up :ogre_rage:
EDIT: im making no sense yes but im new to multiboards so 0.o
 
Level 3
Joined
Oct 11, 2011
Messages
58
i think not enough rows...they will over lap the words and players name
EDIT: btw every time i think i fix it i end up findind a new proplem
 
Level 3
Joined
Oct 11, 2011
Messages
58
ahh yes i shall do that

ok hmm
heres what i did
Events
Time - Elapsed game time is 0.10 seconds
Conditions
NONE
Actions
Multiboard - Create a multiboard with 3 columns and (1 + Player_Count) rows, titled Vampirism Armagedon
Set Board = (Last created multiboard)
Multiboard - Set the width for Board item in column 0, row 0 to 10.00% of the total screen width
Multiboard - Set the text for Board item in column 1, row 1 to (Name of Player 1 (Red))
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNPeasant.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to UI\Feedback\Resources\ResourceLumber.blp

ok now wood time
Update
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 8, do (Actions)
Loop - Actions
Multiboard - Set the text for Board item in column 2, row 1 to (String((Player 1 (Red) Current lumber)))

but it still wont work

ya im sorry im asking for alot :/
 
Last edited by a moderator:
Level 9
Joined
Nov 19, 2011
Messages
516
Multiboard - Set the text for Board item in column 2, row 1 to (String((Player 1 (Red) Current lumber)))

There is bug. You are makeing all for player 1. Same here:

Multiboard - Set the text for Board item in column 1, row 1 to (Name of Player 1 (Red))
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNPeasant.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to UI\Feedback\Resources\ResourceLumber.blp

EDIT:
Do it useing for actions:

  • init
    • Events
      • Time - Elapsed game time is 0.10 seconds
    • Conditions
      • NONE
    • Actions
      • Multiboard - Create a multiboard with 3 columns and (1 + Player_Count) rows, titled Vampirism Armagedon
      • Set Board = (Last created multiboard)
      • Multiboard - Set the width for Board item in column 0, row 0 to 10.00% of the total screen width
      • For each (Integer A) from 1 to (1 + Player_Count) do
        • Actions
          • Multiboard - Set the text for Board item in column 1, row (For loop integer A) to (Name of Player (Player (For loop integer A)))
          • Multiboard - Set the icon for (Last created multiboard) item in column 1, row (For loop integer A) to ReplaceableTextures\CommandButtons\BTNPeasant.blp
          • Multiboard - Set the icon for (Last created multiboard) item in column 2, row (For loop integer A) to UI\Feedback\Resources\ResourceLumber.blp
 
Level 3
Joined
Oct 11, 2011
Messages
58
ok now the multiboard part works but it wont update..
Init
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Multiboard - Create a multiboard with 3 columns and (1 + Player_Count) rows, titled Vampirism Armagedon
Set Board = (Last created multiboard)
Multiboard - Set the width for Board item in column 0, row 0 to 10.00% of the total screen width
For each (Integer IntegerA) from 1 to 8, do (Actions)
Loop - Actions
Multiboard - Set the text for Board item in column 1, row IntegerA to (Name of Testing[IntegerA])
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNPeasant.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to UI\Feedback\Resources\ResourceLumber.blp
Update
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 8, do (Actions)
Loop - Actions
Multiboard - Set the text for Board item in column 2, row IntegerA to (String((Testing[IntegerA] Current lumber)))
 
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