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Multiboard not putting <empty slot> when it should

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Level 27
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Sep 24, 2006
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I have a trigger that sets the names of unused player slots (open/closed) to 'Emtpy Slot' and replaces all they're score numbers with --

But it doesn't work.. what is wrong with it?

Btw, the trigger is run by the trigger that sets up the multiboard. And that works fine.
 

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Level 17
Joined
Apr 13, 2008
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When you test your map in WE the program adds a computer player to the first available slot.
I believe that's the problem. You should add a condition to check if the player is a computer player anyways, since hosts can add computers to the game if they want to.
And I think it would be wiser to reference the multiboard as a variable.
 
Level 27
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Sep 24, 2006
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4,981
There is only one multiboard in the whole game so a variable wouldn't be neccesary.. btw i already have everything on (Last Created Multiboard) and then i should change over 100 trigger lines to a variable =p

EDIT - Hey thanks!

I did - (if player equals to computer Or player equals to unused)

And it works now ^^ Thanks!

I didn't know the WE automatically made the players who are empty get filled up by computers..
 
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