- Joined
- Dec 8, 2005
- Messages
- 319
ok so my multi board works fine as far as every new unit that is added to the game. the multiboard adds the correct number of units. yet if a tower kills one of player 9 units, it adds one unit to player 10 side and vise versa. the multi board will add that 1 dead unit to player 10 yet it does not subtract the 1 unit from player 9
example:
player 9 has 20 units
player 10 has 20 units
multiboard says:
player 9 = 20 units
player 10 = 20 units
I kill 1 of player 9 units
multiboard says:
player 9 = 20 units
player 10 = 21 units
although player 9 only has 19 units... any ideas? this is my trigger
example:
player 9 has 20 units
player 10 has 20 units
multiboard says:
player 9 = 20 units
player 10 = 20 units
I kill 1 of player 9 units
multiboard says:
player 9 = 20 units
player 10 = 21 units
although player 9 only has 19 units... any ideas? this is my trigger
-
trigger update
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Events
- Time - Every 1.00 seconds of game time
- Conditions
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Actions
- Multiboard - Set the text for Multiboard item in column 2, row 2 to (String((Number of units in (Units in (Playable map area) owned by Player 9 (Gray)))))
- Multiboard - Set the text for Multiboard item in column 2, row 1 to (String((Number of units in (Units in (Playable map area) owned by Player 10 (Light Blue)))))
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Events