- Joined
- Feb 1, 2009
- Messages
- 111
Very simple title thread but this is what I'm actually trying to do:
Unit spawns in A, I can get it to move to B with a trigger, though once it reaches B it moves to A again. I want it to stay at B until I direct it to go elsewhere.
Gameplay constants: Creep guard distance, range, and time all set to maximum.
No other triggers are affecting this units movement (since this is the only trigger in the map right now).
Any ideas ?
Unit spawns in A, I can get it to move to B with a trigger, though once it reaches B it moves to A again. I want it to stay at B until I direct it to go elsewhere.
Gameplay constants: Creep guard distance, range, and time all set to maximum.
No other triggers are affecting this units movement (since this is the only trigger in the map right now).
Any ideas ?