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Mortar Run! 0.28c

Submitted by rulerofiron99
This bundle is marked as approved. It works and satisfies the submission rules.
MORTAR RUN
Created by rulerofiron99

Map Info:
Two teams of dwarves take turns doing a mortar run - attempting to run across the map while the opposing team fires deadly mortars at them.

Simple, addictive gameplay with a focus on skills such as leading your targets with long-ranged attacks, dodging, and plenty of bluffing.

Features:
  • 5 Mortar types to choose from - each with a different way to destroy your enemies
  • 4 Runner types, ranging from tanks to healers to faster things
  • 4 different maps in game, for different numbers of players
  • Configurable game modes and length
  • Simple AI
  • Auto team balance

Screenshots:
Screenshots

[​IMG][​IMG]


Changelog:
Credits

0.28c
  • Attempted several fixes to the fatal error issue. Since I never get the bug myself, I have no way of knowing if it's been properly fixed.
  • Fixed accuracy score being inaccurate (counted each shot twice)


Credits:
Credits

Models:
  • All Explosion, Rocket models (unless otherwise listed) by WILL THE ALMIGHTY (wc3c.net, hiveworkshop.com)
  • Artillery Explosion model by Bon_Jovi (hiveworkshop.com)
  • Dead dwarves models by Sellenisko (hiveworkshop.com)
  • Dwarven Statue model by DarkChaplain (hiveworkshop.com)
  • Explosive Barrel Missile model by sPy (hiveworkshop.com)
  • Sprint buff model (HolyLow.mdx) by Pyritie (hiveworkshop.com)
  • Regeneration buff model (BurningCore.mdx) by crill-myster (hiveworkshop.com)
  • Scout and Tank models by General Frank (wc3c.net)
  • Chemical Embers model by shamanyouranus (hiveworkshop.com)
  • Acid Bomb model by shamanyouranus (hiveworkshop.com)
  • Doctor model by Radagast (hiveworkshop.com)
  • Large corpse explosion model - UNKNOWN - took it from another map that didn't list credits, couldn't find it on hive or wc3c.
Icons & Textures:
  • Zoom icon by Jacky the Turtle (hiveworkshop.com)
  • Target Cursor by Fluff (wc3c.net)
  • Dwarf image on preview taken from http://www.poxpulse.com/rune/id/1037, and edited using Word and Paint.
Testing:
  • UnholyAngel
  • Supy
  • KAOSinPOTENTIA
  • RageMother


Keywords:
mortar run, mortar, dwarves, rockets, explosion, mini game, run, dodge
Contents

Mortar Run! 0.28c (Map)

Reviews
Moderator
Vengeancekael Date: 2012/Sep/11 12:52:47 [Please do not send me a message, use Staff Contact] Comment: [Approved] Staff Contact - Rules
  1. gorillabull

    gorillabull

    Joined:
    Jul 17, 2011
    Messages:
    1,368
    Resources:
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    Spells:
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    Resources:
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    omg the explosion vhen something dies is ridiculous
     
  2. AL0NE

    AL0NE

    Joined:
    Oct 7, 2010
    Messages:
    396
    Resources:
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    Resources:
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    It was very fun man. however, I face the fatal error as well. D: I hope it can be fixed soon. ;) other than that, I love the game. :D
     
  3. GhostHunter123

    GhostHunter123

    Joined:
    Oct 17, 2012
    Messages:
    479
    Resources:
    1
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    For crediting that large corpse explosive model, perhaps, you can mention from which map you took it from. Also, I find this map quite similar to dodgeball. Still, the map seems fun, judging from the screenshots. The AI is a plus. Thus, I can even enjoy its multiplayer aspect in single player.
     
  4. rulerofiron99

    rulerofiron99

    Joined:
    Jul 10, 2006
    Messages:
    3,129
    Resources:
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    I previously used it in Pimp My Peon, which I made 7 years ago, and didn't bother to put any credits in.
     
  5. Shade Da Scout

    Shade Da Scout

    Joined:
    Apr 23, 2011
    Messages:
    316
    Resources:
    1
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    1
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    1
    Bugs:

    So far I only played with AIs and in 80% games a fatal error appears :/
    Usually with more than 4/5 AIs.
    Tank's rage doesn't work sometimes usually when lvl 4.It only starts working if i stand in place and take a lot of damage.Suddenly Rage starts working.
    Maybe score should be calculated in "% hp remaining" since 5 tanks will always win vs. a hybrid team because of hp...maybe :p
    Alchemist's first spell damage info is bugged.I think it shows 90 dmg all the time or so.You should globally improve spell research info (mana/cd).Spell info (what it does) is pretty good :).Some heroes don't have a portrait...tank, scout,...

    Some suggestions:

    Mortars:
    Add a pirate mortar :p.With multiple scatter cannon and stuff (flies, doesn't roll, fires 3-5 in a cone, each cannonball has a small aoe)Bigger cast distance=bigger distance between explosions.And maybe a net to hold enemies?

    Add a "Air-force General".Summon kamikaze, bomber run (fires a bomber that will fire mini bombs until it reaches location).passive:bomber fires bombs more rapidly, kamikaze more dmg/speed.

    Runners:
    Add some kind of ninja?With ww, illusons etc.He could use "wand of illusion" ability to make illu of ally (take 500% dmg).

    Add a time traveller.Blink into past(maybe it should be a passive)=restore hp go back where you were 3 sec ago.

    Some arcanist with mana shield and some "archanish" spells would be nice.Cat shield on ally blocking next xx dmg.

    Overall map is great and fun to play with nice terrain,+it has goddamn AI what I really like (make them cast heals and other spells, not only jump and sprint :p), 5/5.

    question:I'm not sure but there are items?I think I saw somewhere it says there are items.I didn't find them lol.Where are they?:p

    More info coming soon.
     
    Last edited: Jan 10, 2013
  6. rulerofiron99

    rulerofiron99

    Joined:
    Jul 10, 2006
    Messages:
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    Resources:
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    Maps:
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    Spells:
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    Tutorials:
    1
    Resources:
    14
    Thanks for the feedback!

    Unfortunately I haven't worked on this map in about half a year, but I am planning a complete rework with a more physics-like projectile system.

    Regarding items: previous versions had items, but I removed them because players spent a lot of time looking at items, even when the rounds started. I might re-add it with a different shop system.