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Mortal Hero Defense V1.1.7
Submitted by Ossirian
This bundle is marked as pending. It has not been reviewed by a staff member yet.
-Mortal Hero Defense-
A five player Hero Defense Map
Work as a team to fend off against 50 waves of Scourge and Burning Legion forces. 10 of which are boss encounters.
If you wish to test this map singleplayer, you can use the -singleplayer command to take control of all five players
There are 42 different heroes to choose from, 6 of them being Hero classes while the rest of them are just regular classes.
Heroes can either be tanks, healers, supports or damages; some can even be a mix!
Each Hero has 6 abilities:
The role ability (V Hotkey) - Depending on the range or type of class, they will have a different role ability, all tanks have taunt, melee damages have stun, ranged damages have root & support/healers have purge
The Aura ability (Passive) - A passive aura that grants a benefit to nearby allies, unlocks when the Hero has researched up to level 4 of their skills training
Regular abilities (Q,W & E Hotkeys) - These abilities have 12 levels each and can be learned from level 1
Ultimate ability (R Hotkey) - These abilities have 4 levels each and unlocks every 10 levels. Ultimate abilities are the same amongst classes e.g Retribution Paladins have the same ultimate as Bulwark Paladins
Hero classes are 20% more powerful than regular classes and begin at level 5, but can only be played by Player Red.
They tend to have unique features about them, such as the Spellblade dealing magic damage as a melee, the Engineer dealing siege damage, the Demon Hunter dealing Chaos damage etc.
Do not feel obliged to pick a Hero class if you are playing as Player Red as a regular class hero may be needed.
The playable Hero classes are:
Regular classes can be played by anyone
Each class has 3 separate specializations which may be different roles such as the Earthfury Shaman is a tank, the Primal Shaman is damage and the Restoration Shaman is Healer/Support.
Regardless of specialization, the ultimate will be the same for a class.
There can only be one player per class, if someone has picked Destruction Warlock, then no-one can choose Nether Warlock or Shadow Warlock
The playable regular classes are:
Team composition is very important as some classes work better with others such as the Arcane Mage that grants mana to their allies; this would be better for a Protection Warrior who uses a Mana Shield ability than it would be for a Rage Warrior who relies upon auto-attacks.
Some heroes have the same aura ability, such as Assassins and Chronomancers both granting increased attack speed. So this should be considered when picking.
A good idea would be to have 2 tanks, 2 damages/supports and 1 healer.
Fend off against 50 waves, 10 of which are boss encounters.
Waves are time based, so if you are too slow to defeat a wave you may quickly be overwhelmed!
Usually the enemy will have their support in the back such as Necromancers that cast raise dead, Skeletal mages which cast Bloodlust, Eredar Warlocks that cast mighty heals. Focusing on killing these will make the battle much easier.
There are 10 boss encounters which require teamwork and co-ordination to beat. Such as Rage Winterchill whose splash abilities deal more damage to secondary targets than the primary one, or Azgalor who deals full cleave damage to nearby enemies, so stand back!
Bosses drop their heads after they die, these can be turned in for gold & lumber or can be turned in for a tier set, an incredibly powerful item which grants a significant passive bonus.
The list of boss encounters:
From the Mortal Castle, mortal forces can be purchased which sends an army to attack. Do not send them in to die but rather send them to compliment your team when fighting off enemies.
Upgrades can also be purchased from the mortal castle which do things such as improve the damage that the towers deal or grant Ankhs of Reincarnation at shops.
At class halls, upgrades can be researched with lumber that improve the damage,mana,armor & hit points of the hero.
Weapons training increases damage dealt and attack speed for some classes
Armor training increases defense upgrade and hit points
Skills training increases mana points, mana regen and level 4 grants the hero their aura ability.
Items can be upgraded with ingots, ingots such as Iron and Silver can be purchased while rarer ones like Dark Titansteel and Felsteel drop only from enemies.
- A showcase video of the map quite early on when only 10 waves were finished -
- [2020-11-11] Map Uploaded
[2020-11-15] Version 1.0.1
[2020-11-17] Version 1.0.2
[2020-11-20] Version 1.1
[2020-11-22] Version 1.1.2
[2020-11-24] Version 1.1.3
[2020-11-27] Version 1.1.4
[2020-11-28] Version 1.1.5
[2020-11-30] Version 1.1.6
[2020-12-2] Version 1.1.7
The only external music track that was used in this map is the track Hyjal Summit from the Burning Crusade Soundtrack, composed by Composers: Russell Brower, Neal Acree, Jason Hayes, David Arkenstone, Derek Duke, Glenn Stafford, Jeremy Soule, Matt Uelmen, Edo Guidotti
The wave horn sound effect is from World of Warcraft
The voicelines of Anetheron are from World of Warcraft. Anetheron was voiced by Carlos Larkin.
The voicelines of Zakuun are from World of Warcraft. Zakuun was voiced by Ike Amadi
The voicelines of Jaraxxus are from World of Warcraft. Jaraxxus was voiced by Jamieson Price.
The voicelines of Malchezaar are from World of Warcraft. Malchezaar was voiced by Marc Graue.
The voicelines of Archimonde are from World of Warcraft. Archimonde was voiced by David Lodge.
Triggers & Scripts
The script for the Tome item remover is the Item Cleanup trigger 1.3 by Bribe
Tools & Models
Thanks to the glow model by assassin_lord
Thanks to the glow model tutorial by supertoinkz
Thanks to the Image Extractor by Darky29 & DJBnJack
Thanks to the Button Manager v1.8.2 by Shadow Daemon
Thanks to Wow Gamepedia and Wowhead for their gallery of Icons
Thanks to JetFangInferno for the Frost Nova model
Thanks to Mythic for the Rain of Fire, Blizzard, Cannonball, Nether Meteor,Armor Penetration & Flamestrike models
Thanks to P3in whose version of the map inspired me to overhaul the item system in 1.1.4
- Join the Mortal Hero Defense Discord Server!