Is it possible to assign more than one set of custom value to a unit?
I know there isn't any natural provision for it in the editor, but is there any way that it could be done or achieved?
For example a certain unit has a custom value of 50 which represents how much money he has, but he also has a seperate custom value of 20 which denotes his bartering skill.
I'm sure there are lots of hidden values like this that are applied to units in the game, such as the hidden lumber or gold counter that units acquire when harvesting. And I would love to know how that's done, because individual set and forget stats would be hugely useful in my map.
Could anyone help with this?
I know there isn't any natural provision for it in the editor, but is there any way that it could be done or achieved?
For example a certain unit has a custom value of 50 which represents how much money he has, but he also has a seperate custom value of 20 which denotes his bartering skill.
I'm sure there are lots of hidden values like this that are applied to units in the game, such as the hidden lumber or gold counter that units acquire when harvesting. And I would love to know how that's done, because individual set and forget stats would be hugely useful in my map.
Could anyone help with this?