More beautiful Sylvanas

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Hello!
So some people do not like the look of default Sylvanas. I do not mind her that much ,but decided to give her a more innocent, yet deadly and sexy look :D

Changes:
  • new face (BE archer face with small changes)
  • new animations (dark lady sylvanas attack 1 and attack ready, spell slam and spell channel)
  • new portrait (BE archer portrait camera used)

To have her as the default model in your game add the .mdx file to the path:
  • \Warcraft III\_retail_\units\creeps\sylvanuswindrunner
Notes:
The .dds file must be added to \Warcraft III\_retail_
The name of the .mdx must be changed to sylvanuswindrunner and sylvanuswindrunner_portrait in order for her to work as default

Hope you enjoy it!
All feedback is welcomed
Previews
Contents

More beautiful Sylvanas (Model)

More beautiful Sylvanas portrait (Model)

Like I said previously,
You took what was like a 3/10 ugly baboon face and you turned it into like a 8.5/10 face here in terms of beauty.

So there is hope for her reforged appearance after all! Plastic surgery must've cost thousands of gold, excellent job!
 
Last edited:
Level 2
Joined
Feb 17, 2016
Messages
19
Like I said previously,
You took what was like a 3/10 ugly baboon face and you turned it into like a 7/10 face here in terms of beauty.

So there is hope for her reforged appearance after all! Plastic surgery must've cost thousands of gold, excellent job!
more like millions if you think about right lol
 
Level 29
Joined
Mar 11, 2017
Messages
495
Like I said previously,
You took what was like a 3/10 ugly baboon face and you turned it into like a 7/10 face here in terms of beauty.

So there is hope for her reforged appearance after all! Plastic surgery must've cost thousands of gold, excellent job!
What can I say.
Money is nothing when you do it for love :peasant-i-object:
Now time to focus on finishing Jannalla. No plactic surgery for her just need to give her more tricks (animations) and she is good to go :D
1653265842772.png
 
What can I say.
Money is nothing when you do it for love :peasant-i-object:
Now time to focus on finishing Jannalla. No plactic surgery for her just need to give her more tricks (animations) and she is good to go :D
View attachment 400067
One of the main characters of my custom campaign story and the map im currently working on is using the Jannalla model, I'll definitely switch to your version when you're done :D
"Edea Gilwyn" her name will be.
 
Level 29
Joined
Mar 11, 2017
Messages
495
One of the main characters of my custom campaign story and the map im currently working on is using the Jannalla model, I'll definitely switch to your version when you're done :D
"Edea Gilwyn" her name will be.
Hope you like her with upright stance because that's what I am doing for her. Want to give her as much as possible the animations from Blood and High elf Shandris Up Right
 
Hope you like her with upright stance because that's what I am doing for her. Want to give her as much as possible the animations from Blood and High elf Shandris Up Right
do you by any chance also plan on making a high elf huntress?
My futile attempt

I wanted to turn the panther into like a timber wolf and replace the glaive with a bow, but I failed hard on multiple levels.
I can pass you the skin and model in a PM if you like to pick up on it (you may claim full ownership over it ofc if you do)
 

J2Y

J2Y

Level 2
Joined
Jul 6, 2018
Messages
12
Excuse me, the model is not working properly. What is the exact path of the model?

The model path I set up is
SylvanasWindrunner_NewFace.tif
war3mapImported\SylvanasWindrunner_new.mdx
war3mapImported\SylvanasWindrunner_new_portrait.mdx.
 
Level 29
Joined
Mar 11, 2017
Messages
495
Excuse me, the model is not working properly. What is the exact path of the model?

The model path I set up is
SylvanasWindrunner_NewFace.tif
war3mapImported\SylvanasWindrunner_new.mdx
war3mapImported\SylvanasWindrunner_new_portrait.mdx.
if you are using the world editor and importing her make sure the paths are:
  • SylvanasWindrunner_NewFace.tif
  • SylvanasWindrunner_new.mdx
  • SylvanasWindrunner_new_portrait.mdx
Then you can set her as a model for what time of character you want to make

If you want her as the default model in your game add the .mdx file to the path:
  • \Warcraft III\retail\units\creeps\sylvanuswindrunner
Notes:
The .dds file must be added to \Warcraft III\retail
The name of the .mdx must be changed to sylvanuswindrunner and sylvanuswindrunner_portrait in order for her to work as default
 
Level 29
Joined
Mar 11, 2017
Messages
495
do you by any chance also plan on making a high elf huntress?
My futile attempt

I wanted to turn the panther into like a timber wolf and replace the glaive with a bow, but I failed hard on multiple levels.
I can pass you the skin and model in a PM if you like to pick up on it (you may claim full ownership over it ofc if you do)
Hmm. I have to check and see if someone already did it.
But why do you want a high elf on a wolf? Not really lore accurate :)
Anyway here are some wolf mounts that could be used Who Let The War Dogs Out!
Also, have to tried to give her the moon priestess animations? To see how she reacts? Or use the moon priestess model all together and change armor/mout
1653291056178.png

This is an alpha idea :D
It will require more work of course, but you can start with this ;)
The only issue that should be fix would be the position of the front legs. The rest looks nice.
 
Last edited:

J2Y

J2Y

Level 2
Joined
Jul 6, 2018
Messages
12
if you are using the world editor and importing her make sure the paths are:
  • SylvanasWindrunner_NewFace.tif
  • SylvanasWindrunner_new.mdx
  • SylvanasWindrunner_new_portrait.mdx
Then you can set her as a model for what time of character you want to make

If you want her as the default model in your game add the .mdx file to the path:
  • \Warcraft III\retail\units\creeps\sylvanuswindrunner
Notes:
The .dds file must be added to \Warcraft III\retail
The name of the .mdx must be changed to sylvanuswindrunner and sylvanuswindrunner_portrait in order for her to work as default
thank you, but i didn't solve the problem..
SylvanasWindrunner_NewFace.tif
SylvanasWindrunner_new.mdx
SylvanasWindrunner_new_portrait.mdx
I set the path, but the result came out like this
 

Attachments

  • d2.png
    d2.png
    4.4 MB · Views: 29
Hmm. I have to check and see if someone already did it.
But why do you want a high elf on a wolf? Not really lore accurate :)
Anyway here are some wolf mounts that could be used Who Let The War Dogs Out!
Also, have to tried to give her the moon priestess animations? To see how she reacts? Or use the moon priestess model all together and change armor/mout
View attachment 400079
This is an alpha idea :D
It will require more work of course, but you can start with this ;)
The only issue that should be fix would be the position of the front legs. The rest looks nice.
I know it isnt lore accurate, but my custom campaign isnt lore accurate in the slightest either and I could really use a high elf on a wolf.
Wrote an original story where high elves are called Shavonians and they are the natury elves with animal and beast allies, ect.
Meanwhile, Night Elves in my story are called the Drow Elves. They inhabit the tundras of Keshak and are incredibly savage and aggressive, even raiding/cannibalizing settlements in Shavanoth.
 
Level 29
Joined
Mar 11, 2017
Messages
495
I know it isnt lore accurate, but my custom campaign isnt lore accurate in the slightest either and I could really use a high elf on a wolf.
Wrote an original story where high elves are called Shavonians and they are the natury elves with animal and beast allies, ect.
Meanwhile, Night Elves in my story are called the Drow Elves. They inhabit the tundras of Keshak and are incredibly savage and aggressive, even raiding/cannibalizing settlements in Shavanoth.
Well i'l see what I can do. Right now I got other priorities so it will take some time to make a proper model with working animation.
I need it to feel like a proper reforged unit :D
 
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