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ModernMine_by_AstarothZion

Submitted by Astaroth Zion
This bundle is marked as approved. It works and satisfies the submission rules.
Greetings,

This is my first animated model enjoy. In general this model is a raw resource gathering point, and it's design to work as the night elf entangle mine or the undead haunted mine, yet it has enough animations to be a stand alone building.

  • Mesh: almost completely from scratch.
  • Textures: only ingame textures.
  • Animations: all custom, (Birth, Stand, Stand Work, and Death)
  • Particles: 3 (1 at Birth,1 at Stand Work, and 1 at Death)
  • Attachment Points: beside the classic ones (overhead, sprite first, sprite second) I have added two more generic attachment points named (head and chest).
    The interesting part about this new attachment points is that they are ment to be used to show what resource the mine is producing. The head attachment point is fixed at the exit of the building, and the chest attachment point moves along with the ore-wagon (only shows up when the wagon is returning in the Stand Work animation).

Change Log
  • First Submission
  • Edit 1:
    • Centered attachment point. (not only the screenshot).
    • Make everything disappears at the end of death animation.
  • Edit 2:
    • Added to event objects. (1 ubersplat and 1 death sound)
    • Added three particle emitters. (1 for birth anim, 1 for work anim, and 1 for death anim)



Special thanks/credits
  • Anarchianbedlam: for answering some basic questions I had over my model.
  • Ergius: for his awesome Iron Ore Model that I used in the screen shot to test the (chest) attachment point.
  • Frankster: for his awesome Opal Gem Model that I used in the screenshot to test the (head) attachment point.
  • Frankster: for his continues review of the model, pushing me to do a better work.


Keywords:
Mine,Mines,Modern,Dig,Tech,Ore,Mineral,Minerals.
Contents

ModernMine_by_AstarothZion (Model)

Reviews
Moderator
Frankster [img]: Good variation of the standard mine model. Works in-game and performs properly. Approved.
  1. andreasaspenberg

    andreasaspenberg

    Joined:
    Mar 2, 2010
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    this should be useful to me.
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
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    3/5. Looks kind of chaotic.
     
  3. Alethos

    Alethos

    Joined:
    Jan 25, 2017
    Messages:
    210
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    I love this