- Joined
- Jan 1, 2007
- Messages
- 6
I've made an ability for a throwing weapon, but I want to make it unusable if it is within melee range of the unit's target, and am stumped on how to trigger it.
Event: ???
Condition: Something along the lines of Targeted unit within range 200 of Casting unit
Event: Disable ability Thrown Knife for Casting Unit
With the condition I just posted, there is a unit "Targeted unit" and down the bottom it says "When responding an "Acquires a target" unit event, this refers to the unit being targeted." I looked through all the unit events, but couldn't find this one. Also, I'm assuming that sort of condition would be under Integer, but couldn't find something that would work there either.
If anybody know how I could do this, please help!
Thanks,
Hidden Demon~
Event: ???
Condition: Something along the lines of Targeted unit within range 200 of Casting unit
Event: Disable ability Thrown Knife for Casting Unit
With the condition I just posted, there is a unit "Targeted unit" and down the bottom it says "When responding an "Acquires a target" unit event, this refers to the unit being targeted." I looked through all the unit events, but couldn't find this one. Also, I'm assuming that sort of condition would be under Integer, but couldn't find something that would work there either.
If anybody know how I could do this, please help!
Thanks,
Hidden Demon~