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Mini-mapping Contest #9 - Map Size Limited

Discussion in 'Contest Archive' started by eubz, Apr 25, 2014.

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  1. bethmachine

    bethmachine

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    I'm in so get ready for something. :)
     
  2. Solu9

    Solu9

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    Damn I should have checked this contest out a week ago. I have a minimap that fits this perfectly, but I am almost done!
     
  3. TheWhiteWolf

    TheWhiteWolf

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    My latest backup was actually my latest upload. Considering I finished the code for creating forest, caverns and dungeon terrain, along eith dungeon traps and some forest creeps... It's a moderate loss.
    I definitely don't have enough time to finish the initial idea. I decided to start over. I wrote down ideas and concept, and then came up with some plans.

    I have a very important question.
    How bad is it to have 1024 trackables which would cover the whole map?
     
  4. kari0003

    kari0003

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    Alright, I decided to enter with some kind of a Hero survival. Concept is not that clear yet, but i managed to do a WIP terrain. Hopefully it will improve later, because im concerned about the empty parts :S

    "Terrain"
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    Please tell me what you think :)
     
  5. BlueSaint

    BlueSaint

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    @kari that's really charming! Very well done, fitting models.

    What kind of map that will be?
     
  6. Kino

    Kino

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    Seems to have really good use of space, way better than for sure.
     
  7. Frotty

    Frotty

    Wurst Reviewer

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    Smexy work there kari.
    I suppose you have to defend the middle from raging monsters?
     
  8. Heinvers

    Heinvers

    Arena Moderator

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    Pretty good stuff you got there. What kind of map will it be?
    Will it be like Frotty said?
     
  9. kari0003

    kari0003

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    Yeah, Fotty got it right!

    The zombie and monster waves will come from the 3 passages up to the hill, and the Heroes have to defend in the middle.

    I think of including Boss battles if time let's me, and i already have some pretty cool Hero spell concepts.

    The main thing when thinking about the concept was, that it should use tons of physics, so I bet the game will be exciting and fast paced :D

    Coming up with a hero update as soon as possible :)
     
  10. rulerofiron99

    rulerofiron99

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    Oh dear. I hope you still work on your initial idea after the contest, it looked very promising.

    Re trackables: depends what you do with them, I think. Using them just for selection/similar events should be fine with today's average PC.
     
  11. Brambleclaw

    Brambleclaw

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    Im giving up
     
  12. TheWhiteWolf

    TheWhiteWolf

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    I am adding a new feature to warcraft:
    Aimless aiming - What it actually does? It allows you to activate target-point spells by simply clicking the hotkey, without the additional click to select the target point. The target point will be determined by your cursor current location.


    EDIT: The test went well... I am adding some extra features :3
     
    Last edited: Jun 3, 2014
  13. Argus

    Argus

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    I'm joining, doing a hero defence sort of thing, playable in about 30 minutes, with items and heroes and bosses and all that good stuff.

    Here are some screenshots and a WIP. It's barely playable, but it's got a lot of the basics done.

    EDIT: type "start" after selecting your hero to start.
     

    Attached Files:

  14. kari0003

    kari0003

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    So thats why you need those trackables! :D Well im looking forward to test such system. I thought smartcast as they call it in today's games, was only possible with modifying the wc3 client. If you manage to do that without such dramatic change, thats some serious achievement!

    @Argus : Those some really nice wips, looking forward to how the bossfights will turn out!
     
  15. GreeN!X

    GreeN!X

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    [Note Before Watching : Don't watch in full screen or you'll burn your eyes off.]

    https://www.youtube.com/watch?v=BfTHsQet0Vw
    Old PC + trial version of a software + WarCraft = Crap Video.
    [​IMG] I'm never gonna do that again.

    BTW, I kinda delayed in starting the map in the video because I thought that "Free Trial Text" will go away and will just appear at its ends..... Guess I was wrong.

    EDIT: Texts that shows:

    1.) A bird landed on water today.
    2.) It flew away.
    3.) Com'ere, Birdy.
    4.) Oh, too late.
     
  16. Dark-Zalor

    Dark-Zalor

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    I had an other idea

    I will upload a protected version soon
     
  17. GywGod133

    GywGod133

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    This is my final entry

    [​IMG]

    :thumbs_up: Good Luck to all guys!
     

    Attached Files:

    Last edited: Jun 15, 2014
  18. A Void

    A Void

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    The contest requires everyone to upload a non-protected final WIP map in here.
    So, as long as it is not a final WIP you can protect it?
     
  19. Dark-Zalor

    Dark-Zalor

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    It's because it's not finished yet

    I will send an unprotected version at the end
     
  20. BlackKnightTGS

    BlackKnightTGS

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    Isn't smartcast "all selected units cast the spell when ordered" or something like that? o_o

    But anyway, aimless aiming sounds like a cool system! Can't wait to try it out. :D
     
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