- Joined
- May 27, 2007
- Messages
- 1,689
So, I have gotten into scratch modeling, and as the title implies I am using Milkshape. Also as it implies I need help. So far, I am just wondering how you can make a single part of the texture be wrapped over several parts of the model.
For example, I have some pipes, and I do not want to texture every single bit, so I want it to repeat. But I only know how to unwrap the model so I see the front view and what not.
I also need to know how to wrap the sides and such so that they are just not stretched. Basically, I need to know how to go in and change the wrap to my hearts desire rather than letting MilkShape do what it wants.
EDIT: Nevermind most of that, but I do need to know how to map the side of something. I have figured out how to move the unwrap around and such, but do not know how to incorporate the side.
For example, I have some pipes, and I do not want to texture every single bit, so I want it to repeat. But I only know how to unwrap the model so I see the front view and what not.
I also need to know how to wrap the sides and such so that they are just not stretched. Basically, I need to know how to go in and change the wrap to my hearts desire rather than letting MilkShape do what it wants.
EDIT: Nevermind most of that, but I do need to know how to map the side of something. I have figured out how to move the unwrap around and such, but do not know how to incorporate the side.