Middle Earth Risk, widely played on U.S. East server is a game that is different from others in the Risk genre. Every nation has different units and costs on those units.
A game of strategy and experience one must know where they will start based on the units in this area in order to get a good foothold.
Game:
Over 140 different units, ranging from Riders of Rohan to the Black Orcs of Mordor.
Choose your nations to conquer from the beginning from 26 choices:
North Eriador
The Shire
Blue Mountains
South-West Arnor
Moria
The Mithril Mines
Arnor
Mirkwood
East Rhovanion
West Rhovanion
Dol Guldor
Grey Mountains
Iron Hills
Rhun
Woods of Lorien
Enedwaith
Fangorn
Rohan
Gondor
Gorgoroth
Nurnen
Harad
North Ithilien
South Ithilien
Umbar
Erebor
(Soon to come: Lindon, Withered Heath, South Harad)
With Empire spawns that result from owning certain nations together, providing a spawn and extra income:
Nurnen + Gorgoroth = Mordor
East + West Rhovanion = Rhovanion
Moria + Mithril Mines = World of Moria
North Eriador + Shire = Eriador
South + North Arnor = Complete Arnor
Along with this, certain cities will give to extra units and +1 to +2 gold and are treated as individual nations apart from a full country:
Minas Tirith
Helms Deep
Rivendell
Barad Dur
Minas Morgul
Dol Amroth
Cair Andros
Isengard
(Soon to come spawn/income: Gray Havens, Pelargir, Anfalas, Annuminas)
On top of this there are a total of three modes in the map that the host may choose upon start (if not chosen the map auto-selects FFA):
-FFA (Classic Free-For-All)
-TM (Team Mode, in which you may ally who you wish)
-GvE (Good VS Evil, a mode that needs work, but is quite fun. You may choose your nation and that is given to you and the good nation players battle it out with the evil nation players.)
In regards to those of you who know this map, 6.24 is well underway but will still take some time, considering all the work that is going into it (complete recoding.)
This is the official Middle Earth (LotR) Risk and is also protected.
I hope you enjoy this map!