1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

microrunnertd 1.1.2

Submitted by Cokemonkey11
This bundle is marked as approved. It works and satisfies the submission rules.


microrunnertd


A map by Cokemonkey11

Contents
* Introduction
* Screenshots
* Races
* Version Control
* Changelog
* Contributing


Introduction

microrunnertd is a tower defence map that draws inspiration from Gridlock, the once popular map by
Envious. In this two-player map, players build towers along a labyrinth area that creeps can walk
through. Where this map differs from traditional tower defence maps is in the path that creeps
follow: in microrunnertd, the player controls a fragile runner which must evade the creeps while
guiding them to their towers.

There are 42 waves in total, including, among other special rounds, boss and spell immune ones. If,
during any round, both players runners are killed, the game ends in a defeat.

Utilize shared income and agreed running routes to boost your chances of winning, as this is a
highly team-dependant game. However, do consider your first match as a practice run. The game
becomes more difficult in hard mode.

Screenshots



Loading Screen

[​IMG]


Cinematic Shot

[​IMG]


Slaying Round 2

[​IMG]


Guiding Runner on a Strong Path

[​IMG]


Many towers have Powerful Abilities

[​IMG]


Races



[​IMG] Spirit: The spirit race specializes in magic and spell damage, but has a healthy mix of all
damage types.

Spirit has powerful crowd control and healing abilities.

Spirit does exceptionally well against boss levels due to their Runner's Storm Bolt upgrade.

Their ultimate tower is the Spiritlizard, which has global attack range.
[​IMG] Wasteland: The wasteland race specializes in piercing and siege damage, and generally has a
lot of brute force power.

Wasteland has some healing capabilities and exceptionally powerful anti-armor due to their Runner's
Bristleburst upgrade.

Wasteland has multiple high-tier towers that have additional attack attributes, making them more
resilient to armor type variation in the late game.

Their ultimate tower is the Windforge Harpy, which has a tri-attack.
[​IMG] Metal: The metal race specializes in normal damage, and in particular is designed to have
few, high-power towers.

Metal is generally an expensive race, and has the most difficult early-game, during which it depends
on the basic tower.

Metal's Runner has a strong armor type. This race has the strangest mechanics of the three,
including an aura tower that can prevent towers from killing creeps.

Metal has a tower that can gain power indefinitely. Their ultimate tower is the Leviathan Well,
which summons the Leviathan to fight for you.
[​IMG] Beer: The beer race focuses on flavor over damage, and is otherwise a fairly basic race of
simple towers.

What the beer race lacks in surprises, it makes up for with a few exciting towers and runner
upgrades.

The beer race is quite vulnerable with the Unarmored armor type.

The beer race has a strong support ability. Their ultimate tower is the Witch, which deals over 1500
chaos damage.


Version Control



All iterations of this map are maintained in a public git repository at
Cokemonkey11 / microrunnertd / Commits — Bitbucket

Changelog



1.1.2 20 Jun 2019:
  • A collection of regressions related to 1.31.1 have been fixed.
  • Two towers with disabled abilities in 1.1.0 have been reenabled.

1.1.1 15 May 2019:
  • [patch] spirit race's priest heal has been fixed.

1.1.0 8 May 2019:
  • A new race has been added - Beer.
  • Bandito Masterino (first boss) now casts divine shield when attacked.
  • [blizzard bug] the wasteland tower that uses GetUnitArmorType has been reworked.
  • [balance] The bristleburst (wasteland) ability has been reworked to be less effective.
  • Tooltips for summons improved.
  • The wurst standard library dependency has been updated to wurstStdlib2

1.0.2 7 July 2016:
  • The map is now written entirely in Wurst
  • A new race has been added - Metal.
  • Added a new "run away" sound.

1.0.0c 16 June 2014:
  • Fixed one bug
  • Made minor tweaks

Older Changes
1.0.0b Date Unknown:
  • Changelog lost.

1.0.0a 30 May 2014:
  • Initial Version Uploaded to hiveworkshop.com as part of Mini Mapping Contest #9. See the thread
    here: [ur]http://goo.gl/yPlMmy[/URL]

Contributing

I will merge atomic, well-formed pull-requests if they are consistent with my design policies and
issue tracker.


Contents

microrunnertd 1.1.2 (Map)

  1. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,240
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    Version 1.1.2 is released - this fixes a collection of critical issues caused by the wc3 1.31.x patches.
     
  2. Blasterixx

    Blasterixx

    Joined:
    Mar 4, 2014
    Messages:
    71
    Resources:
    0
    Resources:
    0
    Finished playing the map solo(on normal difficulty) and i had a blast :gg:, from the smooth terrain and units to the unique towers, their attack animations and their spells everything looks amazing,i like the new concept of having a unit to kite/run with from the "bad" guys instead of just protecting a stationary object like all the other td have, The unit and spell descriptions/names are pretty hilarious :grin: and don't give away much about what they do(making the map a bit mysterious), but i think this is somewhat a bonus making the player play and test for himself what the towers do and try to find the perfect balance between them to achive victory, the map is not short nor too long either making it perfect for all kind of players that might not have enough time as well, overall Great map! :infl_thumbs_up:

    I hope you will keep updating this map, i would love the map to have more player slots and different terrains for each player maybe? or just implement 2 modes like:
    -Teamplay mode: where everyone builds in the same zone/town, there would be more spawns depending on the number of players.
    -Single player mode: where every player has its own zone/town where they have to survive alone, and the last player standing wins.
     
  3. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,240
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    Hey Blasterixx, thanks very much for your review, and glad you had fun! Based on your feedback, I've bumped up the priority on this issue which tracks "adding more players": Cokemonkey11 / microrunnertd / issues / #14 - Map should allow 4 players on two different areas — Bitbucket

    If you have a bitbucket account, feel free to log in and "Vote" for stuff that you want to see in that issue tracker.

    Have you tried the beer race yet? That's the newest one.

    By the way: I can't take credit for the runner idea, which comes from a map called "Gridlock".

    If you play again, I suggest trying in two-player -hard mode :)
     
  4. Whiteagle

    Whiteagle

    Joined:
    Jun 8, 2018
    Messages:
    7
    Resources:
    0
    Resources:
    0
    Really happy to see you continue updating the map, i will try the new race !
     
  5. Overkane

    Overkane

    Joined:
    Mar 16, 2011
    Messages:
    14
    Resources:
    0
    Resources:
    0
    Nice map idea.
    Though i think it should be punishable if you run for too long.
     
  6. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,240
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    Thanks!

    In gridlock (which this game is loosely based on), the balance is such that you can't run forever.

    - Towers are all stronger
    - Creeps run faster

    I think this map should be balanced more in that direction, but it can be difficult to make adjustments.

    I may revamp the balance at some point in the future.

    Thanks again for comments