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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Medieval Building

Submitted by paradise.engineeri
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Everything is made from 0, modeled and painted, no copy paste.
[​IMG]


HappyTauren took his time to fix and optimize it for war3 with 2 texture versions 512x256 and 256x128 px 256 colors, added a camera, squished the model so it compresses better.
Thank you for your help mate!

/HT
You can find the downscaled texture (256x128) in one of my posts in this thread.

Keywords:
tavern, doodad, medieval, building, house, structures
Contents

Medieval Building (Model)

Reviews
Moderator
22:45, 22nd Aug 2012 HappyTauren: Very efficient use of polygons, very nice concept and the texture is great. You, sir, are a great artist.
  1. SlayabThoR

    SlayabThoR

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    Useful, thanks for sharing.
     
  2. eubz

    eubz

    Map Reviewer

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    The greatest artist has at last uploaded his great works.
     
  3. Misha

    Misha

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    okay, cut the crap, folks.. this model and its maker do not deserve a comment war over someone's war3-uneducated dumb guess.. :/

    happytauren, you could clean out the angry comments and that assumer.. probably my own comment too..
    HT: Cleaned the thread.
     
    Last edited by a moderator: Aug 29, 2012
  4. Code_Name_XXX

    Code_Name_XXX

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    Can you teach me how to make this model appear in my project? When I try this it doesn't work. Please Teach me how.
     
  5. FRENGERS

    FRENGERS

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    @.@ HOLY SHET!! You are the second or the next generation of B2M!! @.@
    Thanks sir!! perfect!! 5/5 And this is high resolution!!
     
  6. sonofjay

    sonofjay

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    @Frengers, nope he is better than B2M, I respect B2M, but he only CnP his texture for his models, while P.E. draw it from scratch.
     
  7. Code_Name_XXX

    Code_Name_XXX

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    I got a problem in making this great model appear in my map.

    You see that I did everything but when I test my map, It's model is just a big SHADOW! PLEASE HELP!
    :ogre_rage:
     
  8. HappyTauren

    HappyTauren

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  9. EbonyStallion

    EbonyStallion

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    who's this B2M guy? o.o
     
  10. jxtranghero

    jxtranghero

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    Very neat nice
     
  11. HammerFist132

    HammerFist132

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    Bloodyperfect xD
     
  12. Infinitynexus

    Infinitynexus

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    Nice and all, but I fail to see why this is DC.
     
  13. HappyTauren

    HappyTauren

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    Mostly trying to promote scratchmade handdrawn stuff.
     
  14. VinylScratch

    VinylScratch

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    this...looks...AMAZING!
     
  15. Is there anybody here already test it in-game? i'm trying to use this models, but the textures somehow screwed up in world editor.
     
  16. NightStalker

    NightStalker

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    @W.I.S.D.O.M I am going to use it in my cinematic as a luxury tavern building i tested it in game but textures seem to disappear in certain angles. A part of the wall a part of the roof keeps going invisible but other than that it works excellent.

    I've noticed that if you get far enough it starts to have issues in WE, i hope it doesnt occur in game. Do paradiseengineering or HappyTauren have anything to say about this issue? It would be so nice to get over with this thing.
     
    Last edited: Nov 9, 2015
  17. it looks like the texture is'nt converted properly. i already solve this issue by re-convert the texture to tga and convert it again to blp
     
    Last edited by a moderator: Nov 11, 2015
  18. NightStalker

    NightStalker

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    Oh can u send it to me as well so i can use it too

    If that wont offend the maker of the model.
     
  19. here. it should be working now.
     

    Attached Files:

  20. NightStalker

    NightStalker

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    Ill check it out once i get home thanks!

    This wont work for me...
     
    Last edited: Nov 11, 2015