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I tried to discoverd triggers by making a rpg but i dont understand my maxlvlHero is 10 and i cant change that. Only have less like 9, 8 or 2, but no more!!!!
grrrrrrrrrr
:evil:
event: generic unit event - a unit gains a level
condition: integer comparison - Hero level of triggering unit is equal to 30
action: Hero - disable experience gain for tiggering unit/leveling hero
I think oz02 is right, Deustini didn't ask how he could stop heros getting exp, simply how he could make one specific hero gain levels higher then 10 (what is the standard for every hero, even if you change the game constants)
You can spawn a hero at a certain level. To do it simply, give the spawned a hero level up tomes with no graphics level up(with the item level up hero ability +level increase)
You can spawn a hero at a certain level. To do it simply, give the spawned a hero level up tomes with no graphics level up(with the item level up hero ability +level increase)
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