Multi-Unit Instanceability. I'm surprised you couldn't find it in any coding tutorials here... Anyway, it's just a way of saying "can 2 (or more) units cast this same spell & have it work right?". It's separate but closely related to MPI, Multi-Player Instanceability.
Dark Summoning is your friend.
I guess? Both are important for melee considerations (which is what I'm concerned with).Oooh yes there we are. I visit the spell section sometimes but I generally avoid actual code myself. So in this case I was actually talking about MPI it would seem?
Meh, I wasn't sure if it could be modified to target allies as well, or just 'all living units' or whatever.Shyster said:Also I've literally never used dark summoning until just now (lol only been modding for ten years) but that spell targets only your own units, and then they come to you.
I think it needs some adjustments as to the number of units to be teleported etc. but I guess this is the base for what you want, it's MPI (multi player instanceability) but you can make it MUI (multi unit instanceability)
PS: Change the Chicken unit for a dummy unit and remove the location leaks
You are forgetting: Dummy Casters. They can be made for whichever player you like (including Neutral Hostile), and IIRC it can be modified to target enemies. DC's do a lot of work. : )
Personally, I have just found that spell to be useful to the nth degree. I have found creative applications for it all over the place; even very recently. : )
The trigger will pick the nearest town hall whitin 700 of range from the point you clicked and then teleport the units to the town hall.
EDIT: Change the range of the picking town hall to 1000 and it will work fine. the maximum range you can take your point of ability being cast is 1000, I tought it was 700 because of the area of effect of the ability
heres the Mass Teleport ability description: "Teleports 24 of the player's nearby units, including the Archmage, TO A FRIENDLY GROUND UNIT OR STRUCTURE." Maybe you can change the targets allowed in the object editor.