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The Basics:
Two Sides
Each side has buildings that spawn units, then order them to attack to a certain point (Usally the other side)
There are lanes for the units to follow to get to the other side. The lanes usally have towers at each end to stop hero rushes and so the creeps don't build up.
Basic Triggers:
Code:
E Periodic Event [Every 60 seconds]
C None
A For Each Integer 1 5 Do Actions
Unit - Create 1 Footman at Center of Side 1
Unit - Order lastCreatedUnit to attack move to Center of Side 2
This will Create 5 footmen at the region Side 1 and order them to attack move to the region Side 2.
If your buildings are destroying, you will need to add a condition to make sure the building is still alive so it can still spawn units.
Things to Remember:
Balance!!! If it's not balanced no one will want to play your AOS
Original Try to add your own ideas into your map. Don't make it a clone of another map
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