RandomPatrol
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Neutral Hostile) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Current order of (Picked unit)) Equal to (Order(patrol))
Then - Actions
Do nothing
Else - Actions
Unit - Order (Picked unit) to Patrol To (Random point in (Playable map area))