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Set minimum flying height to some large negative number in object editor. Then you can adjust the flying height with triggers after adding/removing crow form.
I setted the min flying height to -10000 (that is the min the editor let me put) but after adding and removing the crow form only let me set the flying height for over 0. The interesting part is that actualy work if I set the unit as a flying type in the objext editor but as a flying unit theres no colision and make it looks weird :/.
You can not use the SetFlyHeight native with negative numbers. You can only set negative fly height in the object editor. But for your application, it should be fine, as you only want the unit to come up from the ground, not reverse.
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