• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

LVL cap, whats your view?

A good lvl Cap?

  • 30-49

    Votes: 0 0.0%
  • 50-79

    Votes: 0 0.0%
  • 80+

    Votes: 0 0.0%

  • Total voters
    52
Status
Not open for further replies.
Level 22
Joined
May 11, 2004
Messages
2,863
Depends how much stat gain there is per level. Lvl 99 is an average level cap for a console RPG, but in those your characters were unbeatable gods by that point but stat gain was still relatively small. Classic D&D was lvl 14 or 15, but there was substantial stat gain per level there. All depends on how you want to lay that all out.
-VGsatomi
 
Level 16
Joined
Sep 3, 2004
Messages
2,086
Depends on whether each level is worth it. For example, that *** RPG COT, would involve leveling up like 50 times to learn one skill. Same with EOTA, even though it isn't an RPG. In one, each skill was be essential, and each level must count. If it does, then a low level cap is okay
 
Level 3
Joined
Aug 15, 2004
Messages
44
Level Cap? WHATS A LEVEL CAP?
j/k but it should go on forever.
which was blizzards only mistake In WOW, but I still love it stay away from my wow!
 
Level 11
Joined
Aug 4, 2004
Messages
978
Ach, 60 is such a random lvl cap. Should've been, at 40 you get a mount, 60 much better mount or some other good reward, 80+ is hero class. With 100 being cap. Btw, I wonder what lvl the leaders are?(Tyrande, Jaina, Thrall, etc) They're all ?? to me... :?
 
Status
Not open for further replies.
Top