Lightbomb

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Lightbomb
70 Mana | Cooldown: 60 seconds

Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds.
The target gains a Shield that absorbs 165 damage per enemy Hero hit. Lasts for 5 seconds.

Type: Spell damage, Crowd control / Shield
Scaling: 4.00% (both)
Affects: Enemies / Allied Heroes
Targeting: Unit target
Properties: Area of Effect, Stun
Cast time: Instant
Range: 8.0
Area of Effect: Circle
Radius: 4.5

Lightbomb is cancelled and put on full cooldown, if the Hero carrying it dies before it triggers.
• If the Hero carrying Lightbomb is put in Stasis or removed from the battleground it will go off at their tracked location.
Lifebomb's timer is paused, if the hero carrying it is put in Time Stop.


My personal favorite ability from Anduin. It's like Shield Lightning but instead of damaging nearby units--may it be friendly or enemy--overtime, it's a huge Light explosion applied on friendly units that deals damage to enemy units nearby them. It also reminds me of Meridia's Retribution effect from The Elder Scrolls V: Skyrim in terms of explosion (not the mechanics). The ability this icon can be used on, that is just a suggestion, would be a customized version of Holy Light. It would heal the target allied unit and deals damage to nearby enemy units [that is attacking the target allied unit], regardless if they are living or Undead. You can also use the icon for the Priestess of the Moon's Starfall ability.
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Asset belongs to Heroes of the Storm - Blizzard ®

Contents

Lightbomb (Icon)

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