1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Lich King

Discussion in 'Modeling & Animation' started by Kwaliti, Nov 9, 2009.

  1. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    Dude, he isn't Darth Vader to Force Grip people.
     
  2. babmer

    babmer

    Joined:
    Dec 11, 2007
    Messages:
    53
    Resources:
    0
    Resources:
    0
    If it is of any importance to you mr Kwaliti, next wednesday there is likely to be a new cutscene released depicting the lich kings final battle and death.

    Incase your creative juices were wondering ;o.
     
  3. Sunchips

    Sunchips

    Joined:
    Jul 23, 2009
    Messages:
    871
    Resources:
    123
    Models:
    112
    Icons:
    4
    Packs:
    7
    Resources:
    123
    yeah I know i was thinking of the strangulate spell detah knights have combined with the death grip spell they have
     
  4. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    I'm pretty much done with the animations. Thanks for the info though. :)
     
  5. Hawkwing

    Hawkwing

    Joined:
    Nov 28, 2006
    Messages:
    5,829
    Resources:
    28
    Models:
    15
    Icons:
    3
    Packs:
    1
    Skins:
    8
    Tutorials:
    1
    Resources:
    28
    Sounds tasty. I don't think the death needs to be too climactic... It would get annoying if every time he died he would go through a lengthly series of dramatic poses.


    Edit: However, some form of an alternate death animation that doesn't play regularly could be cool for the sake of cinematics.
     
    Last edited: Jan 3, 2010
  6. Evillizard

    Evillizard

    Joined:
    Aug 25, 2009
    Messages:
    754
    Resources:
    0
    Resources:
    0
    Yea. I simple "falls over dead" is nice. Like Illidan's Death animation, short and sweet.
     
  7. Dionesiist

    Dionesiist

    Joined:
    Dec 13, 2005
    Messages:
    2,459
    Resources:
    182
    Models:
    81
    Icons:
    26
    Skins:
    75
    Resources:
    182
    I hate your ability to make credible run animations... I fail at those >:p Good job, dude.
     
  8. Lich_king2

    Lich_king2

    Joined:
    Dec 24, 2007
    Messages:
    135
    Resources:
    0
    Resources:
    0
    This goes far beyond brilliant! Actually it would go if i could go to next page if there wasn't the page bug :D
     
  9. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    [​IMG]

    Omnidirectional spell animation.
     
  10. Dentothor

    Dentothor

    Joined:
    Jan 30, 2009
    Messages:
    1,981
    Resources:
    58
    Models:
    1
    Icons:
    38
    Packs:
    1
    Skins:
    17
    Tutorials:
    1
    Resources:
    58
    omg the effect on the sword is just pure sex.
     
  11. Evillizard

    Evillizard

    Joined:
    Aug 25, 2009
    Messages:
    754
    Resources:
    0
    Resources:
    0
    Wanna know what else is pure sex?

    I was about to say that that you needed to add the frosty thingy on the sword, but you were remembered :D
    Imo, his head is following his hand too much.
     
  12. Teldrassil

    Teldrassil

    Joined:
    Feb 7, 2005
    Messages:
    402
    Resources:
    6
    Maps:
    6
    Resources:
    6
    Helmet as attachment model for Villager Male please,

    and he looks and moves great, I think his feet could extend a little more and the animations appear slightly... stiff, kind of like lego people, but I guess that's just how warcraft3 rolls.
     
  13. Mulgrim

    Mulgrim

    Joined:
    Mar 31, 2009
    Messages:
    941
    Resources:
    3
    Models:
    2
    Tutorials:
    1
    Resources:
    3
    Those eyes... those sexy sexy glowing dead eyes...
     
  14. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    I'll do it... eventually.

    Meh, it's Milkshape. One more day of animating that model and I would've killed myself.

    On a side note, everything is set up on the main model. Only the portrait remains to be made.
     
  15. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,419
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    the head should follow his hand less, he looks like one of those old rockers.
     
  16. Mulgrim

    Mulgrim

    Joined:
    Mar 31, 2009
    Messages:
    941
    Resources:
    3
    Models:
    2
    Tutorials:
    1
    Resources:
    3
    fixed for accuracy
     
  17. Kwaliti

    Kwaliti

    Joined:
    Jun 7, 2007
    Messages:
    2,275
    Resources:
    27
    Models:
    11
    Icons:
    5
    Skins:
    9
    Tutorials:
    2
    Resources:
    27
    If I were going to cast a spell that affects everything around me, I'd pretty much be concentrated on what I'm doing and casting. :p
     
  18. babmer

    babmer

    Joined:
    Dec 11, 2007
    Messages:
    53
    Resources:
    0
    Resources:
    0
    You're going to make a lot of people very happy =), take your time.
     
  19. I3lackDeath

    I3lackDeath

    Joined:
    Apr 11, 2009
    Messages:
    1,314
    Resources:
    16
    Models:
    1
    Icons:
    10
    Skins:
    5
    Resources:
    16
    It is unbelievable how fast this progressed, especially the animations you provide us with. Are you actually using ingame-textures? Because I can't believe you could do this with ingame-textures alone. Splendid!
     
  20. babmer

    babmer

    Joined:
    Dec 11, 2007
    Messages:
    53
    Resources:
    0
    Resources:
    0
    Forgive my ignorance, but do portraits generally take a long time to do? Just curious ;o.